Forum Replies Created

Page 27 of 205
  • I suspect a pIRender issue. Try a small stage size (320 x 240). If the “save alpha” option is enabled, then it’s a problem with pIR. Open pIR manually, click the “options” button, and uncheck “use hardware acceleration” and see if that fixes the problem with the original project.

    Alan.

    ………………..
    Alan Lorence
    Product Manager
    GenArts, Inc.
    http://www.genarts.com
    http://www.wondertouch.com

  • Alan Lorence

    September 28, 2011 at 2:47 pm in reply to: 3d question (again…)

    We’re definitely investigating it.

    If you have specific workflow requirements or feature requests, you can email me directly at alan at genarts dot com.

    Alan.

    ………………..
    Alan Lorence
    Product Manager
    GenArts, Inc.
    http://www.genarts.com
    http://www.wondertouch.com

  • Alan Lorence

    September 28, 2011 at 2:43 pm in reply to: Incorrect alpha in Sony Vegas

    Have you tried viewing the sequence in another application? That will tell us if the problem is with the output file itself, or with a Vegas setting or something else.

    If you don’t have another application, just load the sequence into particleIllusion as a background image for a layer and turn on transparency. If the alpha is wrong there, try a new particleIllusion project with a much smaller stage size, like 320 x 240 and save with the same alpha settings as before. If this small project works fine, then the problem is most likely with pIllusionRender, the app that launches for large renders.

    First thing is to make sure you’re using the latest version (check the downloads – updates page on the wondertouch website). If you are, then launch pIllusionRender manually, and click the “options” button and turn off hardware acceleration.

    If the problem is not in pIRender (the images look fine when viewed with alpha in another app or particleIllusion) then it’s just a matter of getting the setting correct in Vegas.

    Alan.

    http://www.wondertouch.com

  • No, it always tries to render the full stage extents. pIRender uses hardware acceleration too, so are you concerned about speed? Or do you really just want to render a portion of your frame for some reason?

    You may have to reduce your stage size and reposition things if you really want to do this.

    Maybe setting stage zoom to a lower setting?

    Alan.

    http://www.wondertouch.com

  • Kevin — glad to hear you’re still using pI! (Contact me via email — I’d love to hear what you’re up to these days.)

    First make sure you’re using the latest version. Check our website’s updates page.

    There’s no setting that makes pIRender ignore preload, so you’re not doing anything wrong. I suspect that’s a bug that was fixed in an update though. (At least I hope it was!)

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    September 20, 2011 at 9:13 pm in reply to: Magic!

    That’s Elvis Deane’s Apprentice Magician’s Guide, not mine.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    September 12, 2011 at 6:02 pm in reply to: I save but I see NOTHING in my save folder

    The “stage” is the main work area that defines the size of your project.

    I suspect this is a Windows 7 security thing. Try creating a new folder, like “C:\test_renders”. Then use that new folder as the location you save the output to.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    September 12, 2011 at 4:37 pm in reply to: I save but I see NOTHING in my save folder

    What format are you saving in? Have you tried different formats (like JPG output)? If you do JPG output I suggest creating a folder — don’t save it to your desktop or you’ll have too many files there.

    What size is your stage (which sets the output resolution)?

    I suggest trying a 320×240 project and see if that saves correctly. If it does, then the problem is probably with pIllusionRender (pIRender) the app that does the render if it’s too large to be done inside particleIllusion itself.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    September 12, 2011 at 2:01 pm in reply to: Preview Background, Stage Image Not Showing Up

    There’s no relation between the stage window bg image and the images used in the preview window.

    To add new preview window images to the list of available ones, add a jpg or png to the “Preview Images” folder of the particleIllusion application folder.

    There’s no way to fade between images either.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    September 6, 2011 at 1:45 pm in reply to: Simple particle effects

    You mean with After Effects alone, or with particleIllusion in After Effects?

    With particleIllusion, load the “blank” emitter library. It contains a “default” emitter. Also, the second emitter in the “Default” library is called “Simple Sparkles” — it’s pretty basic.

    If you’re talking about After Effects alone and not particleIllusion, you posted in the wrong forum.

    Alan.

    http://www.wondertouch.com

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