Forum Replies Created

Page 460 of 494
  • Adam Trachtenberg

    December 19, 2006 at 5:39 am in reply to: Enhanced OpenGL

    I know that the newer nVidia cards support EOGL–at least from the 7300 GT and up.

  • Adam Trachtenberg

    December 18, 2006 at 2:53 pm in reply to: Noob Question regarding rendering…

    If you’re using AE you should use the “Compositing Project File” option in the render>save dialogue. That will create a file that’s read by the C4D>AE plugin (found in your Maxon\Exchange Plugins folder). When you open that file in AE, the plugin will automatically import all of your footage, cameras, and lights, and place them in appropriate folders. Especially handy if you’re using multi-pass rendering.

  • Adam Trachtenberg

    December 18, 2006 at 4:16 am in reply to: Warp Extruded Text?

    Yep, lots of ways to do it. With Mograph you could also use the spline wrap effector.

  • Adam Trachtenberg

    December 18, 2006 at 4:12 am in reply to: Noob Question regarding rendering…

    Probably what you’re missing is that you have to change the default Output>Current Frame to Output>All Frames (or however many you want to render). Then render to the Picture Viewer rather than the Editor window (middle render icon).

  • Adam Trachtenberg

    December 15, 2006 at 9:31 pm in reply to: Texture mapping options

    Use a “Stick Texture” tag.

  • Adam Trachtenberg

    December 15, 2006 at 9:30 pm in reply to: 2 ? on r10

    Different Adam. 🙂

  • Adam Trachtenberg

    December 15, 2006 at 7:02 pm in reply to: Rendering DoP behind alpha’s and objects

    There are a couple of plugins that resolve the issue if you’re inclined to buy plugins.

    One is ZBlur: https://3dattack.net/shop/index.php?plugin=5

    The other is C4denDOFin: https://www.blackstar-solutions.de/en_c4dendofin.php

  • I’m also a fan of your tuts, Aharon.

    One small point, which you probably know anyway, but it’s faster to set a keyframe by Ctrl + clicking on the small dots next to the parameter names than pulling up the Animatione>Set Keyframe menu.

  • Adam Trachtenberg

    December 15, 2006 at 5:52 am in reply to: 2 ? on r10

    No problem, I’m happy to (try to) help. 🙂

    I have no idea what they were doing in that Cineversity tut, but that’s not normal behavior. Maybe they were using shortcut keys or a script or something? That would certainly be bad practice for a tutorial….

    The quickest way to do it:

    *make editable (C shortcut);
    *enable poly mode and select all (ctrl + a);
    *Functions>Disconnect (uncheck “preserve groups”);
    *and Functions>Explode Segments.

    Regarding the Phong issue, AFAIK the same problem was there in R9. The workaround is to use “Break Phong Shading” after you do the bevel. The command is available in the right-click context menu and the Functions menu.

  • Adam Trachtenberg

    December 15, 2006 at 2:36 am in reply to: how can i make the C4D world have ‘no light’?

    You’ll also want to put your textures in the material luminance channel. Otherwise it’ll *really* be dark. 🙂

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