The stick texture tag is incompatible with camera projection. The idea of the stick texture tag is to make the texture move with the geometry, while the idea of camera projection is to project the texture from the camera’s position regardless of the position of the geometry.
If you want to start with the camera projection and then have the texture stick to the object when deformed, right-click on the texture tag and select “generate UV coordinates”. Then you can use a stick texture tag.