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Depth Map
SO.
I have a bunch of illustrated elements with alphas applied to planes in 3d space. However, the alpha channel recognizes this, but the depth map output is recognizing them as planes, not as alphas. Is there a way to tell the depth map output to recognize the alphas? Or am I going to just use the alphas from the individual objects and use them as mattes for the depth map in post?
Suggestions?