Hey, Tomas! Thank you very much for your answer!
I hadn’t noticed that it’s faster directly through the Render Queue. I used to use it exclusively and then I tried out AME and like the fact that I could continue working while exporting. But, then, even when exporting over night I started using AME and never actually tested speeds. So it’s good to know about your experience on this.
As to the other thing, about what is better, rather than faster: AME crashed about 3/4 of the way while downscaling… I don’t scale (down or up) that often, so I have less experience with that; but knowing scaling puts a big strain on GPU, I guess it was my GPU that just couldn’t cope.
In the end—and half asleep—I reexported as an image sequence in the original scale with the idea of importing that sequence into PPro, slapping on the audio and exporting that via AME, downscaling the output (no Max Depth, couldn’t be bothered any more!). And that finally did the trick and I only just arrived before the deadline! ????
But hopefully I’ll be able to test out the different possibilities we’ve mentioned to see which one works best in this scenario.
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…So this is how I managed to bungle it up today.