Tudor "ted" jelescu
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I tried replicating the problem but it worked for me- 2d layer text, 3d precomp, turn accept lights off and it works just fine.
Tudor “Ted” Jelescu
Senior VFX Artist -
Tudor “ted” jelescu
February 16, 2011 at 7:11 am in reply to: Keyframes do not appear in Time remappingKey frames appear at the beginning and the end of the clip, not the in and out points, so if you selected a clip that is trimmed in AE and longer than the comp, you will not see the keyframes. Just ad keyframes at the in and out points and then do anything else.
Tudor “Ted” Jelescu
Senior VFX Artist -
Good choice (suggesting to have the post house do the cc). As far as software goes, I can tell you that the tools in AE are not really that far from Flame right now ( I have used both). I have actually done intensive color grading in AE using Colorista, masks and some native AE plugins and the results are no different from what a Flame can do. The trick was that I had a colorist next to me that helped with the critical eye.
Tudor “Ted” Jelescu
Senior VFX Artist -
Why don’t you contact the people who posted those clips and ask them if you can get a copy of the footage they posted. Without their permission you should not use it anyway.
Tudor “Ted” Jelescu
Senior VFX Artist -
Your color corrected shot will never look exactly like the one from the post house. Maybe if you would use the same software on the same system it was color corrected on you may be able to get close, but color correction involves a lot more than just mixing channels or playing with a soft/plugin like Color Finesse. There may be masks involved, layers of separate adjustments and in the end the eye of the person that does the correction. If you need a perfect match get the color corrected shot from the same place and do your effects on it.
Another way of doing it, especially since there is RED footage involved is to ask the post house for the clip exported as a sequence of TGA without fx on it. Do your fx and send back a sequence of TGA to be color corrected by the post house.Tudor “Ted” Jelescu
Senior VFX Artist -
I think Walter is right. It looks like an OpenGL issue. Try rendering without OpenGL.
Tudor “Ted” Jelescu
Senior VFX Artist -
Dave has a point with a lock down shot. However if for any reason you need to zoom in, best idea is to try and shoot with a camera that will give you a bigger image than what you will end up using (for example if you need HD, shoot with a 2k or even 4k camera like the RED One). This way you get a larger size image and you can do a zoom in post without loosing quality.
And yes, shoot the car with the window up- no actor, then shoot the actor in the car with the window down.Tudor “Ted” Jelescu
Senior VFX Artist -
If it’s a static shot- the camera does not move, then just shoot the car with the window up and no actor and composite on top and adjust to your needs.
If there’s a camera move and you have a motion control rig, pretty much the same.
If there’s no motion control rig, then it depends a lot on the camera move and how much the perspective changes. You could shoot a still of the window and track/distort using Mocha (Corner Pin)and comp that on top. Then you would have to fake reflections. You may be able to get away by using the reflections from the back window since you are shooting chroma.Tudor “Ted” Jelescu
Senior VFX Artist -
Create a series of stills that stitched together compose a long still of your background in PSD. Draw the text/line in AI like you want it. Import the vector in AE and composite + Track over the bk. Animate a mask (masks) to reveal the line. If the elements in the background move you may want to use something like Puppet Tool to match the line with the movement. That’s about all I can suggest without looking at the animation myself.
Tudor “Ted” Jelescu
Senior VFX Artist -
Tudor “ted” jelescu
February 13, 2011 at 10:02 pm in reply to: Export effect preset to earlier version of AEI’m afraid that there is not easy way- I presume you already thought of taking a screen grab of your values/keyframes and then just replicating those by hand in CS3.
Tudor “Ted” Jelescu
Senior VFX Artist