Tudor "ted" jelescu
Forum Replies Created
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Tudor “ted” jelescu
November 13, 2012 at 11:52 am in reply to: match frame from AE to Premiere Pro cs6Post some screen grabs- that will make it clear
Tudor “Ted” Jelescu
Senior VFX Artist -
Tudor “ted” jelescu
November 12, 2012 at 10:47 am in reply to: when is it to many photoshop layers to work withDo you have layer styles, is the psd file @72dpi, anything unusual that you’re doing with your layers? Also, what version of AE?
Breaking down the PSD in smaller files with less layers like you suggested may help, but you should not have a problem because of the number of layers.
Tudor “Ted” Jelescu
Senior VFX Artist -
Tudor “ted” jelescu
November 10, 2012 at 12:36 pm in reply to: Want to create particles EXACTLY something like this!Trapcode Mir may be used to produce the effect you are after. Unfortunately there are just a few tutorials out there.
Tudor “Ted” Jelescu
Senior VFX ArtistSome contents or functionalities here are not available due to your cookie preferences!This happens because the functionality/content marked as “Vimeo framework” uses cookies that you choosed to keep disabled. In order to view this content or use this functionality, please enable cookies: click here to open your cookie preferences.
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As Google translate is not able to give the correct meaning to all your words, it’s a bit hard to understand, especially since most of us may not speak German. Could you please post the question in English.
Google translation (for those who might figure out what the issue is):
Hi!
I have the following problem.
I have about 100 white Kasterln which are arranged in a rectangular grid clean side by side with each other.Now to each Kasterl randomly get a cross (“checked”)
So now I have reproduced this with Particular Grid as an emitter and the crosses are also super properly positioned (Sprite / Layer Paticles), each Kastel has a cross, great.
Unfortunately, the crosses always appear at the top left and go in sequence through to the bottom right.
So first top row from left to right, then the second row, third row … etcNow I want to specify that these crosses appear randomly until all Kasterln have a cross.
I’m (almost) sure that this is just a small adjustment in Particular probably, BUT I can not find them.
Anyone have any ideas?
lg
Tudor “Ted” Jelescu
Senior VFX Artist -
I think a better test would be one where you render after you worked a bit on the project in CS6 and you have some cached layers. CS6 will make use of that and your final render will be much faster.
https://www.adobe.com/products/aftereffects/global-performance-cache.html
Tudor “Ted” Jelescu
Senior VFX Artist -
Both will give you the best quality for the final result. The only way to loose quality is if you resized your footage, render it, then do the keying/fx and then render again at small resolution. As long as you do all your work at the best possible resolution before scaling down, you get the best possible result.
Tudor “Ted” Jelescu
Senior VFX Artist -
My workflow in situations like this:
Do all keing and fx at footage native resolution (1920×1080 in your case) and resize in the Output. If the aspect ratio of the frame is different in the final requirements I may use Crop in the Output or just create a comp with the required final size, bring my initial comp in and scale to fit in (maybe re-positioning if there’s a need). With this method there’s no need to re-size in the Output settings.Tudor “Ted” Jelescu
Senior VFX Artist -
There’s some great input in this thread:
https://forums.creativecow.net/thread/2/1026804#1026804
Tudor “Ted” Jelescu
Senior VFX Artist -
You can build a displacement map using a Shape Layer. Draw a white shape that matches the object you need on a black shape that matches the frame and use blur to feather the edges of the white shape to get the bulging effect. You can use FreeForm to displace in 3d or FreeForm Pro to do the same and add reflections for a glass look.
Tudor “Ted” Jelescu
Senior VFX Artist -
Tudor “ted” jelescu
November 4, 2012 at 7:25 am in reply to: Masking moving objects on stationary backgroundThe Rotobrush is not exactly rotoscoping but it does require a certain amount of tweaking. The difference matte mentioned before is a good way to go- if you do not have a “clean plate” then you can build one from various frames that combined can create a background without any figures in the foreground.
Tudor “Ted” Jelescu
Senior VFX Artist