Forum Replies Created

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  • Tim Shetz

    March 7, 2013 at 4:04 am in reply to: reversing particle emitter

    Sorry, what I meant was render it off from Cinema 4D and then take the footage into After Effects to reverse the section I needed. I almost always take my renders from Cinema into After Effects to do some color correction/adjustment or add some things that I can’t or don’t want to do in Cinema.

    Not enough coffee when I answered…

    Are you using just the regular emitter, or thinking particles?

    __________

    Tim Shetz
    c4dtraining.com

  • Tim Shetz

    March 7, 2013 at 12:05 am in reply to: reversing particle emitter

    That sounds like something I would do in After Effects if possible.

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    Tim Shetz
    c4dtraining.com

  • Tim Shetz

    February 10, 2013 at 6:00 am in reply to: Is There A ‘Sure Target’ Effect In C4D?

    Hey Ryan – looks like your site is down. Wondering if I could get your setup to show a student?

    Thanks.

    Tim

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    Tim Shetz
    c4dtraining.com

  • Tim Shetz

    February 2, 2013 at 1:38 am in reply to: render farm

    I had a student recently use rabbitfarm and had a great experience.

    __________

    Tim Shetz
    c4dtraining.com

  • Tim Shetz

    January 17, 2013 at 5:21 am in reply to: Align to Spline alignment

    Sure thing…

    Sometimes it is helpful to recreate what you are doing with simple objects to make sure everything is working (or not) like it should.

    I’ll be around tomorrow, so just post when you get a chance.

    Goodnight.

    Tim

    __________

    Tim Shetz
    c4dtraining.com

  • Tim Shetz

    January 17, 2013 at 3:44 am in reply to: Align to Spline alignment

    In your original images, it looks like the geometry for the screen is in the wrong position.

    If you delete the splineWrap does it go back to the correct position? Can you confirm that from all views? Meaning that it doesn’t just look correct from the perspective view?

    __________

    Tim Shetz
    c4dtraining.com

  • Tim Shetz

    January 17, 2013 at 2:56 am in reply to: Align to Spline alignment

    A little test I did…

    cube = body
    plane = screen

    Not sure why yours would separate when you add the spline wrap

    ipadSplineWrapTest

    __________

    Tim Shetz
    c4dtraining.com

  • Tim Shetz

    January 17, 2013 at 2:41 am in reply to: Align to Spline alignment

    Align to spline does have less control than spline wrap, but it also doesn’t create the trouble you are having.

    What control does spline wrap have that you need that align doesn’t?

    __________

    Tim Shetz
    c4dtraining.com

  • Tim Shetz

    January 17, 2013 at 1:57 am in reply to: Align to Spline alignment

    Without seeing your file, it seems to me that you would want to group all of your pieces in a null and use the Align to Spline tag rather than the deformer.

    Can you post your file for us to take a look at?

    __________

    Tim Shetz
    c4dtraining.com

  • Tim Shetz

    September 17, 2012 at 7:38 pm in reply to: Aligning cubes

    If you have Mograph, you could use a cloner in linear mode.

    __________

    Tim Shetz
    c4dtraining.com

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