Forum Replies Created

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  • Tim Kurkoski

    March 28, 2007 at 6:47 pm in reply to: loading NEF files into AE 7 Pro

    The version of Camera Raw that is included with AE7 is a special version made for AE. You can’t update it with the latest versions made for Photoshop and Bridge. (I think the version included with AE is roughly 3.3.)

    You can either:
    * Open the NEF file in Photoshop, make changes, save as a PSD and use it in AE.
    * Convert the NEF to a DNG using Photoshop, Bridge, or Adobe’s free DNG converter, and use the DNG in AE.

    If you’re doing a sequence of NEF files, the DNG Converter can batch process a whole folder, or you can set up an action and batch in Photoshop to do the work.

    This problem won’t occur with After Effects CS3. It uses the same Camera Raw plug-in as Photoshop, and it can be replaced with the updated version.

  • Tim Kurkoski

    March 1, 2007 at 5:30 pm in reply to: AE 7 license

    It’s unlikely that a reinstall will help, especially if deactivating AE on your work machine allows you to activate the copy of AE on your laptop.

    What’s probably happened is that at some point one activation was used and not deactivated. If you ever installed and activated AE on another machine, or installed AE, didn’t deactivate, and wiped the hard drive, that would cause the activation to be spent and lost.

    If neither of those scenarios sound familiar, you can try calling Adobe’s customer service line to ask how many activations have been used. It’s possible that somewhere in your current activation-deactivation-activation workflow, you accidentally lost one somewhere.

  • Tim Kurkoski

    February 19, 2007 at 4:59 pm in reply to: RAM problems — not being seen

    Windows is using 4 GB of RAM, but each application can only use a maximum of 2 GB. Like XONIKZ said, it’s a limitation built into the operating system. (The 64-bit versions of XP and Vista do not have the same restriction. The limit there for 32-bit apps like AE is 4 GB, which is the mathematical limit for a 32-bit memory addressing system. 64-bit apps can get up to 16 GB, I think.)

    You can hack the Windows Boot.ini file so that each app can get up to 3 GB. Do a search for “/3GB switch” on Microsoft’s site or Google. Be aware that using the /3GB switch has been known to cause stability issues. Your mileage may vary.

  • Tim Kurkoski

    February 14, 2007 at 9:59 pm in reply to: AE Error Question

    It means your user account has been corrupted, or you have another program or service running that’s causing the problem. Create a new user and launch AE from there.

  • Tim Kurkoski

    January 22, 2007 at 5:40 pm in reply to: Can AE 7.0 Read more then two GB of Ram?

    OS 10.4 is not a fully 64-bit OS. It does allow 64-bit memory addressing, but because there are 32-bit limits elsewhere, each app is limited using 32-bit math- 4GB max. From there, the Mac OS cuts off about 1 GB more for OS-related overhead stuff. The upshot is that the limit is per application, so if you have large amounts of RAM you can allocate 3GB each for AE, Photoshop, a 3D renderer, etc., etc., etc. And as Steve has pointed out, Nucleo runs separate instances of AE, each one of which is considered a separate app and will receive it’s own memory allocation.

    Yes, with XP64 (or Vista64) you can get 4 GB of RAM for any app. Sadly, the situation is nowhere near as optimistic on Commodore64. 🙂

  • Tim Kurkoski

    January 5, 2007 at 5:51 pm in reply to: CC effects in AE

    Aharon is correct. All versions of AE7, including Production Studio, have the Cycore effects available on the install disc. For Production Studio, it’s on disc 1. I think I wrote a techdoc about this once… ah, yes, here it is:
    https://www.adobe.com/support/techdocs/332896.html

  • Tim Kurkoski

    December 20, 2006 at 7:26 pm in reply to: 3d camera/layers with stoke effect?

    It’s a render order thing. By turing on the CT switch, you’re changing the order in which AE applies effects, transformations, and masks.

    To be more specific, here’s a paragraph from the AE7 Help file on the CT switch:

    The Continuously Rasterize switch is also useful when applying a mask to a solid. When masks or effects are applied to a nested composition that has this switch set, the layers in that nested composition are first rendered on their own, then masks and effects are applied, and then the result is composited into the main composition. This rendering order means that the blending modes of the nested layers are not applied to any underlying layers in the main composition, and that 3D layers above and below the collapsed layer cannot intersect or cast shadows on one another.

    The important part here is that the layers in the sub-comp are rendered without their effects, then the effects are applied. Thus causing your problem.

    You may want to try putting the strokes on their own separate layers within the parent comp and matching the transformations of the original layers. Either that or, yes, you can build the strokes into the AI file and just not have to bother with effects in AE.

  • Change the first keyframe to a hold keyframe. (Right-click on the keyframe, choose Keyframe Interpolation.)

    This is a classic issue that Chris and Trish Meyer address in their excellent book, Creating Motion Graphics in After Effects. Unfortunately, I let a co-worker borrow my copy so I don’t have the explanation handy as to WHY this happens in some cases. But Hold keyframes exist for this exact purpose.

  • Tim Kurkoski

    December 11, 2006 at 10:15 pm in reply to: Batch Adjust Color for 50 images PS CS2.

    If you want to apply the same adjustments to each image, then yes, this is relatively easy. Create an action that makes the adjustment, then run a batch with that action.

    If you’re unfamiliar with creating actions or running a batch, I’d recommend you look up those terms in the Help files first. It’s not terribly hard, and the Help files explain it better than I can. If you have more questions after reading and trying it out, certainly post back here and we’ll see if we can straighten you out.

  • Tim Kurkoski

    December 11, 2006 at 10:12 pm in reply to: DISPLAYING fonts in 7.0?

    Afraid not. Photoshop CS2 will show you a preview of the font right in the menu, but not CS, 7.0, or anything earlier.

    What I used to do for picking fonts is this:
    1. Type the text into the document.
    2. Highlight the text.
    3. Select the Font field in the options bar or the Character pallette. (Don’t click the little drop-down arrow, just click the text name so it highlights.)
    4. Use the arrow keys to move up and down the list. The text in the document will change as you do so.

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