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3d camera/layers with stoke effect?
hi can anyone help with 3D layers?
i have an animation i’m creating in AE 6.5 and i keep getting stuck…
the original artwork was created in illustrator at regular screen pixel dimensions. it consists on many elements that i have de-constructed into layers in order to import into AE as a composition with layers… so far so good!…
I then selected layers that include specific elements of the composition and pre-composed them in order to clearly group each element (in this case some structural lines)…. still good!
in this (line art) pre-comp, i want all lines to be drawn on with the stroke effect – so i copied the layers original vector paths directly from illustrator and pasted them into AE on their corresponding layers as masks, then applied the stoke effect to the layer and set it to reveal original image… this worked fine!
now the problems start!…
i then set all these lineart/stroke layers in the pre-comp as 3D layers and also set the pre-comp itself as a 3D layer within the master comp.
The weird thing is that the stoke effect doesn’t seem to like 3D – when the comp uses a 3D camera the stroke effect doesn’t scale properly – the effect only works with collapse transformations turned off but then the image is very pixelated when i zoom in with the 3D camera….!!!???
I dont know but maybe this stroke effect doesn’t even work with 3D cameras?? should i be working with a giant illustrator file – scaled as big as i would ever want to soon in to? hhhhmmmm!!?