Forum Replies Created

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  • Steve Drew

    September 18, 2006 at 2:41 am in reply to: Best format to export from FCP into AE?

    You can simply ‘command+e’ it as a self contained movie and import the file, but you can’t change any edits, as it’s one ‘flattened’ file.

    The BEST way to send an edit to AE is via Automatic Duck plugins – nothing is re-encoded, you work with the original files, the FCP edit is automatically rebuilt inside After Effects and you have full access to the clips, including all digitised handles. There’s simply no better option for this kind of workflow.

  • Steve Drew

    September 16, 2006 at 4:33 am in reply to: new ipod nano ad

    Wow, yes I know the man – in my mind Romanek’s responsible for so much of the ‘grunge’ look in cinema of the late 90’s – certainly Closer was a direct influence to SE7EN’s titles. The Palm Pictures DVD on him is great.

  • Steve Drew

    September 16, 2006 at 12:18 am in reply to: new ipod nano ad

    I’d love to know what it was done in. Not so I know ‘how’ they did it, but just to enjoy the irony of Apple’s visual effects ads, likely being done in non-Apple software. heheh. I like the ad though – save Choppy McArmless the Green.

    But what the heck is the deal with the 2nd blue guy’s hand? I don’t think it’s dodgy roto work, because I don’t even think it’s the guy’s hand! It’s meant to be his skin but look at the 16×9 version where his thumb enters frame. No skin I’ve ever seen looks like that – and there’s no finger nails?!

    Anyone know who did it?

  • Steve Drew

    August 28, 2006 at 6:15 am in reply to: Urgent help needed with masks and removing shadows

    If all you need is to make the white & near white stuff perfectly white, you could also duplicate your shot, crank a levels effect to give you a black and white hi-con version of your scene, then use that as a luma matte on your original layer. It should give you transparency wherever there is white or almost white. Then simply slap in a white solid to fill all the holes and wallah! Done. You may need to tweak edges or soften the matte layer with blur or something to suit your shots.

    Hope this helps – as it’s bloody quicker than cloning it all!

    Cheeeeeeers!

  • Steve Drew

    August 28, 2006 at 6:04 am in reply to: alpha export of object with feathered edges, agghhh!

    There are two steps to rendering using straight alphas.
    One is the RGB render (which looks like puss on it’s own) and the other is the Alpha render, which you use to ‘cut out’ the colours from the RGB render. Sounds complicated, but it’s not. Check Aharon’s tutorial below.

    https://forums.creativecow.net/cgi-bin/new_page_wrapper.cgi?forumid=2&page=https://www.creativecow.net/articles/rabinowitz_aharon/straight_vs_premult/index.html

  • Steve Drew

    August 28, 2006 at 6:01 am in reply to: Render Failture

    When you say ‘big 3D layers’ – how big?
    AE throws in the towel on renders that are too big for it to handle.
    Bit depth changes things too – you can render much larger layers in 8bit than you can at 32bit.

    Reduce your biggest source layer (ie in photoshop) and see if the render works then.

  • Another very happy customer here!

    It’s good to have a tutorial finally that isn’t afraid to go at a faster pace!
    I think some of the other guys don’t realise you can pause and rewind these things if you need to!

    Top work Andrew – looking forward to any further tut’s you construct.

  • Steve Drew

    August 6, 2006 at 8:29 am in reply to: 3d lighting in 16bpc

    Check that any layers you want to be effected by the light are each set to be 3D layers and that the ‘accept lights’ checkbox (under material options) is checked, by default layers in AE are 2D and are not effected by lights. If it’s still not working, your lights may not be pointed at your layers. Create a new light and change it’s type from ‘spot’ to ‘ambient’. Ambient lights have no direction – similar to a Uwe Boll film.

    Hope this helps.

  • Steve Drew

    August 4, 2006 at 7:20 am in reply to: Max Image Size In AE ?

    I’ve had the same issues… only I was using a 4000 x 4000 layer. After a day of blaming my mouse, I realised that my renders were finishing successfully at 8bit, but would fail every time at 32bit. After resizing the 4000×4000 pic to about 1500×1500 it finally rendered in 32bit. I wish there was a breakdown on this available somewhere to avoid these problems – such as:
    At 8-bit, After Effects can process 32000×32000 images, but without any effects being applied to them.
    At 32-bit After Effects can process 2000×2000 images, including upto 5 effects….

    …etc etc..

  • Steve Drew

    July 30, 2006 at 4:43 am in reply to: look at this product !

    ….and now all you yanks realise what everyone else in the world has to deal with sending things to the US!

    There should be a network of floating citadels above all countries for worldwide, same time-zone, low-postage, instant feedback support.
    Who’s with me?

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