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Activity Forums Adobe After Effects alpha export of object with feathered edges, agghhh!

  • alpha export of object with feathered edges, agghhh!

    Posted by Matt Carl on August 25, 2006 at 9:59 pm

    Whenever I attempt to export an alpha channel of an object with feathered edges (or something like text with a drop shadow) out of After effects to be layered over top of video in Avid I get unclean white dots that mark the edges of the object. If I export an object with solid edges (ie. no feathered edges, drop shadows, glows, ect..) everything is clean and good using the export setting of RGB+ Alpha, Millions of Colors, Premultiplied. I have tried for the past several hours testing different export methods from AE and import methods into Avid and nothing gives!!! Any guesses??? Thanks in advance!

    Steve Drew replied 19 years, 8 months ago 5 Members · 5 Replies
  • 5 Replies
  • Wes Plate

    August 26, 2006 at 12:36 am

    Do NOT premultiplied, use Straight color instead.

    — Wes Plate
    Automatic Duck

  • Matt Carl

    August 26, 2006 at 7:54 pm

    I’ve tried straight color and it does not work as well, thanks for trying though. Anyone else have a clue??

  • Aroonzfx

    August 27, 2006 at 7:27 am

    hi

    just a query ……..

    did u export is using millions of colors or millions of colors + ??????????

    millions of colors+ is the right option
    along with that choose straight instead of premultiplied

    thanx
    aroonz

  • Michael Hancock

    August 27, 2006 at 9:22 am

    Export as a .png sequence. Should do the trick.

    M

  • Steve Drew

    August 28, 2006 at 6:04 am

    There are two steps to rendering using straight alphas.
    One is the RGB render (which looks like puss on it’s own) and the other is the Alpha render, which you use to ‘cut out’ the colours from the RGB render. Sounds complicated, but it’s not. Check Aharon’s tutorial below.

    https://forums.creativecow.net/cgi-bin/new_page_wrapper.cgi?forumid=2&page=https://www.creativecow.net/articles/rabinowitz_aharon/straight_vs_premult/index.html

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