Spencer Tweed
Forum Replies Created
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Hey Tom,
I always render out of AE as uncompressed .avi (or if you’re on Mac a .mov with Animation codec at 100% quality).
This will be under the default preset “lossless.”
Then once your file is rendered out in all of its huge glory you can re-compress it in Adobe Media Encoder or something like that.
– Spencer
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Hm, yeah that’s a good point – I guess it could be grabbing a different frame.
– Spencer
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Argh! Yet another wall… Fine, I’m sure I can figure something out…
– Spencer
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If its static what you do is export a still from when the door is in focus and bring that into Photoshop. Then in Photoshop you clone out the handle. Now pull that back into After Effects and put a mask on the layer so that it is only on top of the handle part of the door.
At this point the handle has disappeared! But now for the annoying part… You need to match the rack focus by putting a “Camera Lens Blur” plug-in on your .psd layer and tweaking the settings until it looks right. Everything up to this point should take you 15 minutes max, but animating your rack focus can take a bit – depending on how picky you are.
Possibly check out this video to see if it helps you at all: https://www.videocopilot.net/theblogshow3/nice-rack-focus/
Hopefully that was clear…
– Spencer -
Hey Dan, I have a more specific question (though it might seem a little silly). Once you get your c++ files together, how do you then turn them into an .aex?
I assume the answer to that question will also answer my other one, which is – how do you preview what the heck your code does?
– Spencer
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I don’t have the specifics on what our shoot team used – I wasn’t actually there, just worked on the footage in post. (what I told you is basically what they told me as to how they’ve shot the interviews).
I’m not a gaffer but from what I know of their equipment I’d imagine that would do the trick – I don’t recall them using anything too huge. Of course it also depends on what ISO you are shooting at, with what lens, and all that…
– Spencer
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Spencer Tweed
June 6, 2012 at 5:01 am in reply to: Clean up green edges when using a key as alpha matte?That’s pretty much how I always key 😉 it allows me to build a matte with a bit more detail out of several keys, which I then pre-compose and use as a luma matte for my spill-suppressed layer.
This is how Keylight works in Nuke – but The Foundry have not updated Keylight for After Effects in a while…
– Spencer
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Spencer Tweed
June 6, 2012 at 4:59 am in reply to: Clean up green edges when using a key as alpha matte?Yes, you use a second instance of Keylight. On the footage that is doing the matting (but not being the matte) you apply keylight and use the settings that I mentioned to not effect it’s alpha channel. To make it more shadow colored choose black as the “Replace Colour” (or whatever color your shadows should be).
– Spencer
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Well I think I’ve got it all working with a free Windows IDE – CodeBlocks. I haven’t had time to dive headfirst in yet, but after I finish my current project I think I’ll invest some time into it!
Thanks for your advice so far – I’ll probably post a tutorial somewhere when I figure this all out.
– Spencer
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Spencer Tweed
June 6, 2012 at 4:34 am in reply to: Clean up green edges when using a key as alpha matte?Yup, there we go. This should be totally fixable with Keylight. Good luck!
– Spencer