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Yes, absolutely. Image sequences are by definition intra-frame compressed, meaning that the final render will have less overall compression artifacting. If final image quality is your top priority, stick with image sequences.
Idiot Savant… ok, maybe just Idiot
https://seth.savant-studios.com -
You can change the amount of RAM used for timeline pre-render and RAM previews by going into the preferences/options menu inside of Vegas Pro. It won’t necessarily change the amount of RAM required for final rendering, as final renders are usually more hampered by CPU/GPU processing speed than available RAM, but with 16GB to burn it will speed up your overall workflow.
Idiot Savant… ok, maybe just Idiot
https://seth.savant-studios.com -
Hahaha, the most stable version of Vegas Pro is whatever version you’ve installed correctly. A lot of users are blaming V11 for their failure to read instructions regarding video card drivers and other basic environment variables.
Idiot Savant… ok, maybe just Idiot
https://seth.savant-studios.com -
This is going to be a two-step process. Instead of telling you which buttons to press, I’ll give you an analogy to better understand the tools and what they’re going to be used for:
Consider that the track motion is basically like moving a virtual TV screen around ‘inside’ of your preview pane- in 3D space. Now consider that pan/crop is just that: panning and cropping the image that is playing on those two virtual TV screens. So first position your two ‘TV screens’, then choose your pan/crop settings for the image playing on each individual TV screen.
Idiot Savant… ok, maybe just Idiot
https://seth.savant-studios.com -
I think you’re following the formula as outlined, but you’re running up against the limitations of the Steve Shaw’s understanding of 3D: as you said, there is a lot of conflicting information out there. The biggest problem with following the advice of someone like Shaw, who is a new 3D practitioner, is that his optic system has adapted to handle A LOT of parallax [it happens to all of us as we expose ourselves to a variety of 3D films and shorts].
I’ve focused the last 4 months on using the second formula you mentioned. And now in my experience I’ve come to believe that ~2% positive combined with ~1% negative for a net deviation of no more than ~3.33% will always yield a pleasant result – on any size screen. To lend credibility to my claim I will also mention that this is precisely why Sky 3D requires that all new content adhere to this standard.
So, ~2% positive + ~1% negative = the Holy Trinity of 3D: 3.33%
Idiot Savant… ok, maybe just Idiot
https://seth.savant-studios.com -
Seth Estrada
December 24, 2011 at 3:39 pm in reply to: 1080 25p project conversion to 1080 24p in sv10 proTo make sure I understand your question correctly, you’re asking how to conform 25p PAL content to the 24p NTSC standard?
Set your project properties to 24p [23.976]. Now go to the properties of each media file used in your project and set the playback rate to 0.95904 [or as close as possible] This will force the media to play back, as shot, at exactly 23.976 frames per second. It will not technically be playing at the correct speed, but the difference is very slight, and more pleasant to look at than the flickery ‘crash’ option I’ll describe next.
The other option is to ‘crash’ the 25p media into a 23.976 timeline by laying it all out, selecting all the media on the timeline, and then using the handy ‘disable resample’ script that ships with Sony Vegas Pro. There may be a sort of funny-looking flicker every now and then, but the ‘disable resample’ script will keep each frame from being blended or interpolated.
Best of luck.
Idiot Savant… ok, maybe just Idiot
https://seth.savant-studios.com -
Hmmm, Vegas Pro 11 has fully functional S3D alignment controls for me. So did Version 10. And the Medtron Make3D plugin [the free one] worked very well in versions 8 and 9 too.
It’s most likely that you have not properly formed a stereoscopic subclip, which is why the plugin would not allow any adjustment.
Idiot Savant… ok, maybe just Idiot
https://seth.savant-studios.com -
Here is one possible solution:
Change the default behavior in your preferences to allow audio clips to adjust pitch according to playback rate when stretched [I’m guessing you currently have it set to maintain the original pitch, and are then pitch-shifting after the fact].Idiot Savant… ok, maybe just Idiot
https://seth.savant-studios.com -
Seth Estrada
June 30, 2011 at 2:56 pm in reply to: AVCHD with Sony Vegas, watch this video, you’ll be suprised.That’s very encouraging. Could you upload a video of that same clip with a single cut and time offset in the middle? [I think it’s the long GOP nature of this media that causes problems once you start really putting a lot of stuff on the timeline]
Idiot Savant… ok, maybe just Idiot
https://seth.savant-studios.com -
I’ve noticed the same problem. I’m thinking that changing the display type to left only or right only, when doing your color correction pass. I haven’t tested this yet though.
Idiot Savant… ok, maybe just Idiot
https://seth.savant-studios.com