Forum Replies Created

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  • Scot Walker

    July 25, 2005 at 4:54 pm in reply to: Motion 2 crashes at launch after recent updates

    I ended up installing Tiger on my new, second (faster) internal drive. I installed Motion 2 onto that drive. I installed all the updates, and Motion 2 works fine.

    So I must have something on my other drive that Motion 2 doesn’t like.

  • Scot Walker

    July 22, 2005 at 4:22 pm in reply to: Would you use a plug-in to get 3D layers?

    I agree with Walter.

    I don’t know if this is feasible for Zax, but I’d like to see a 3D Invigorator for Motion that is integrated with Motion and uses the real time capabilities of Motion. Obviously, it all depends on what the FXplug SDK allows them to do, but how about real time? I’d like to see the Invigorator parameters right in my Motion Inspector and Dashboard.

    Possible?

  • Scot Walker

    July 15, 2005 at 4:39 pm in reply to: Would you use a plug-in to get 3D layers?

    I own Invigorator Pro and use it in AE for some things. It’s a great plug-in for AE. It’s really easy to bring in a client’s vector logo and extrude it, bevel, at Shine to it, and poof, you have a nice logo treatment for the opening of a piece. And being able to bring in a 3D object and rotate the thing or do 3D beveled text is great too.

    If it could be applied to Motion layers, that would be great.

    But being able to bring in a 3D object or extrude a logo in Motion and not have to go out to a 3D application is something a lot of people would want to do, IMHO.

  • Scot Walker

    July 13, 2005 at 4:13 am in reply to: What are the chances of a third dimension?

    I think that anything that is in real time today in 2D could be in real time with a camera flying around it. It’s already in a 3D world with OpenGL. With OpenGL, there is no 2D. Everything has a Z space. What we are viewing is just flat polygons with textures applied to them and OpenGL particles and FX.

    OS X itself is a 2D polygon in a 3D space being accelerated by OpenGL. All those Finder windows are just textures applied to 2D polygons and accelerated with a 3D card. Ever play multiple QuickTime movies in OS X and then activate Expos

  • Scot Walker

    July 12, 2005 at 3:53 pm in reply to: two questions

    Look at the parameter behaviors and apply them to the X and/or Y position of your object.

  • Scot Walker

    July 12, 2005 at 3:51 pm in reply to: What are the chances of a third dimension?

    Motion 2 has a Basic 3D filter that lets you rotate objects in 3D and has distance info too for those objects, but you can’t move the camera around nor does it have lighting or surface properties.

    I fully expect it to get some more 3D abilities in the future. This thing is basically running everything in OpenGL already, and OpenGL is a 3D API.

    In fact, I’d love to see Apple take this user interface and make a great 3D app.

  • What Behaviors do you have applied to the text?

  • Scot Walker

    July 9, 2005 at 4:06 pm in reply to: Does Compressor Mux?

    Yes, I definitely need to get one of those and go out WMV9 at some point. I’ve never heard of Popwire. Thanks for the tip!

  • Scot Walker

    July 8, 2005 at 7:25 pm in reply to: Disk Formatting MAC / PC
  • Scot Walker

    July 8, 2005 at 7:15 pm in reply to: Does Compressor Mux?

    No, to play from a Windows PC’s hard drive. MPEG2 plays in WMP.

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