Forum Replies Created

  • Ryan Fannon

    March 18, 2010 at 5:55 pm in reply to: Freeze Displacement

    I have the movement down to zero, but it is still moving when it is animated. Not sure why. It may be because I set keyframes on the displacement amount before I turned the movement down to zero. I also have a stick texture tag on the geometry.

  • Ryan Fannon

    March 26, 2009 at 5:26 pm in reply to: Rendering only the reflections, no floor

    the reflection pass i rendered out is a black screen with only the reflection on it. the object buffer does block out the floor, but it doesn’t help isolate the reflection. i just want the reflection with alpha so i can composite over a white solid in after effects.

    here is the file to look at.

    https://www.mediafire.com/?tzj2jj2gyzt

  • Ryan Fannon

    March 20, 2009 at 7:23 pm in reply to: Rendering only the reflections, no floor

    still doesn’t work. the object buffer pass is blocking out the whole floor. it’s almost as if it doesn’t see the reflection.

    here is an example

    https://picasaweb.google.com/lh/photo/KpUTAAjThIqHIwdJWn4ZwQ?feat=directlink

  • Ryan Fannon

    December 3, 2008 at 3:19 pm in reply to: falling calendar sheeets

    Hey Jon. Here is what I ended up doing.

    https://www.youtube.com/watch?v=7bRXdROdNHk

    I placed the 42 individual calendar cells in their own unique composition.

    I then nested those 42 individual compositions inside a 2000×2000 composition. I aligned the 42 individual calendar cell comps into the shape of a calendar and made them 3d layers. Seven rows. I then animated each individual calendar day falling to the ground. You can animate these however you like. I animated them starting at the right most cell on the bottom row.

    Once I had the entire calendar falling to the ground I just duplicated the 2000×2000 composition 11 times. I then offset the time of the 11 layers to play after the layer before it had completed animating.

    To make the pile on the ground look more unique. I faked the pile at the bottom. I created a pile of calendar cells in another comp and had them pop on screen after a few of the calendar sheets had fell.

    If you have any questions just ask. I realize it’s not the easiest solution nor does it have any expressions, but I was short on time and had to get it done.

  • Ryan Fannon

    November 7, 2008 at 5:42 pm in reply to: semi-random rotation expression

    How would you make it stop rotating every frame? I’m trying to duplicate multiple layers and have them pick a random rotation between a min and max value.

  • Ryan Fannon

    October 9, 2008 at 8:08 pm in reply to: falling calendar sheeets

    that’s what i think. i’m animating one of the cells from each column in the calendar, saving as a preset and then applying it to the rest of the cells in the row.

    is there any way to tie all of the cells to a slider? so i could animate january 31st falling off the calendar all the way up to january 1st falling off the calendar with the slider.

  • Cool. It works great.

    I replaced the beginCount and endCount numbers with a slider variable. I just pickwhipped the slider. Now the numbers can be animated and the format stays.

    Thanks

  • Ryan Fannon

    February 20, 2008 at 6:44 pm in reply to: importing captured quicktime files into AE

    i found the answer in another thread. i had to turn off the de-interlace radio button in interpret footage.

  • never mind. i figured it out. i found this piece of of code.

    s = thisComp.layer(“zero control”).transform.scale[0];

    Math.round(s)

    the Math.round(value) rounds the value (whatever is in parenthesis) to the nearest whole number.

  • Ryan Fannon

    September 26, 2007 at 3:13 pm in reply to: word proccesor animation preset

    Okay, I have it working now. Not exactly sure what was causing the random characters as the text was revealed. All I did was delete the effect, reapply the effect, and then change the Character Value to 124. Now it works perfectly.

    I’m assuming I must have changed a setting somewhere in the preset. Not sure which one. Sorry for the pointless post.

    Ryan

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