Ryan Fannon
Forum Replies Created
-
I have the movement down to zero, but it is still moving when it is animated. Not sure why. It may be because I set keyframes on the displacement amount before I turned the movement down to zero. I also have a stick texture tag on the geometry.
-
the reflection pass i rendered out is a black screen with only the reflection on it. the object buffer does block out the floor, but it doesn’t help isolate the reflection. i just want the reflection with alpha so i can composite over a white solid in after effects.
here is the file to look at.
https://www.mediafire.com/?tzj2jj2gyzt
-
still doesn’t work. the object buffer pass is blocking out the whole floor. it’s almost as if it doesn’t see the reflection.
here is an example
https://picasaweb.google.com/lh/photo/KpUTAAjThIqHIwdJWn4ZwQ?feat=directlink
-
Hey Jon. Here is what I ended up doing.
https://www.youtube.com/watch?v=7bRXdROdNHk
I placed the 42 individual calendar cells in their own unique composition.
I then nested those 42 individual compositions inside a 2000×2000 composition. I aligned the 42 individual calendar cell comps into the shape of a calendar and made them 3d layers. Seven rows. I then animated each individual calendar day falling to the ground. You can animate these however you like. I animated them starting at the right most cell on the bottom row.
Once I had the entire calendar falling to the ground I just duplicated the 2000×2000 composition 11 times. I then offset the time of the 11 layers to play after the layer before it had completed animating.
To make the pile on the ground look more unique. I faked the pile at the bottom. I created a pile of calendar cells in another comp and had them pop on screen after a few of the calendar sheets had fell.
If you have any questions just ask. I realize it’s not the easiest solution nor does it have any expressions, but I was short on time and had to get it done.
-
How would you make it stop rotating every frame? I’m trying to duplicate multiple layers and have them pick a random rotation between a min and max value.
-
that’s what i think. i’m animating one of the cells from each column in the calendar, saving as a preset and then applying it to the rest of the cells in the row.
is there any way to tie all of the cells to a slider? so i could animate january 31st falling off the calendar all the way up to january 1st falling off the calendar with the slider.
-
Ryan Fannon
April 15, 2008 at 4:08 pm in reply to: Converting source text to a money format (eg: 603187 to $603,187)Cool. It works great.
I replaced the beginCount and endCount numbers with a slider variable. I just pickwhipped the slider. Now the numbers can be animated and the format stays.
Thanks
-
i found the answer in another thread. i had to turn off the de-interlace radio button in interpret footage.
-
Ryan Fannon
January 30, 2008 at 8:57 pm in reply to: Text linked to scale property – Scaling by whole numbersnever mind. i figured it out. i found this piece of of code.
s = thisComp.layer(“zero control”).transform.scale[0];
Math.round(s)
the Math.round(value) rounds the value (whatever is in parenthesis) to the nearest whole number.
-
Okay, I have it working now. Not exactly sure what was causing the random characters as the text was revealed. All I did was delete the effect, reapply the effect, and then change the Character Value to 124. Now it works perfectly.
I’m assuming I must have changed a setting somewhere in the preset. Not sure which one. Sorry for the pointless post.
Ryan