Forum Replies Created

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  • Roland R. kahlenberg

    May 10, 2013 at 2:39 am in reply to: Follow and zoom in on object.

    Your timeline is set to view Switches – hit F4 to toggle between Switches and Blending Modes view. In Blending Modes view, use one the Overlay Blending Mode as a starting point as it sounds like what you want is best accomplished with said Blending Mode.

    Your layers are now 2D layers. AE’s camera will only interact with 3D layers. There are lots of COW tutorials on how to use AE’s camera. Watch a few and then come back if you have specific camera issues.

    HTH
    RoRK

    Intensive mocha & AE Training in Singapore and Other Dangerous Locations

    Imagineer Systems (mocha) Certified Instructor
    & Adobe After Effects CS6 ACE

  • Those white specs are a KNOWN ray-tracing issue. You will need to crank up the Ray-tracing quality to preclude the issue from occurring.

    Further, the said artefact is more prevalent when DOF is initiated. Reducing DOF will help to alleviate BUT not solve the issue.

    HTH
    RoRK

    Intensive mocha & AE Training in Singapore and Other Dangerous Locations

    Imagineer Systems (mocha) Certified Instructor
    & Adobe After Effects CS6 ACE

  • The Warp Stabilizer would be a better option for a more automated solution.

    mocha allows you to work with low rez proxies.

    Your preferred workflow should be fine but having never worked in like manner, I suggest that you try out the workflow with 1-2 sequences to test its robusbustness.

    HTH
    RoRK

    Intensive mocha & AE Training in Singapore and Other Dangerous Locations

    Imagineer Systems (mocha) Certified Instructor
    & Adobe After Effects CS6 ACE

  • Thanks for sharing Joshua.

    Cheers
    RoRK

    Intensive mocha & AE Training in Singapore and Other Dangerous Locations

    Imagineer Systems (mocha) Certified Instructor
    & Adobe After Effects CS6 ACE

  • Roland R. kahlenberg

    May 9, 2013 at 12:49 am in reply to: 1 frame a second render

    AE’s Clone/Brush tools can be slow when you have lots of strokes. You should be judicious when painting – use only as many strokes as is required. Increasing Brush Size will help to limit the number of strokes.

    For your specific case, the Clone/Brush tool may not be an ideal solution. Look into using a Solid or a still image to fill in the gaps.

    HTH
    RoRK

    Intensive mocha & AE Training in Singapore and Other Dangerous Locations

    Imagineer Systems (mocha) Certified Instructor
    & Adobe After Effects CS6 ACE

  • Roland R. kahlenberg

    May 9, 2013 at 12:39 am in reply to: Tracking Steadicam Shot with Mocha AE6

    Apply Channel Blur (then adjust the Alpha value) if all you need/want is to soften the edge in the ‘final comp’.

    HTH
    RoRK

    Intensive mocha & AE Training in Singapore and Other Dangerous Locations

    Imagineer Systems (mocha) Certified Instructor
    & Adobe After Effects CS6 ACE

  • Roland R. kahlenberg

    May 8, 2013 at 12:11 am in reply to: Mocha Pro / AE – Mocha Mask question

    I’m strictly an x-spline user. I can’t say much about b-spline exports via mochaShape other than I’ve not heard of any issues.

    I suggest that you ensure that you have the latest update. If issues still persists then contact Imagineer Systems via their online forum.

    HTH
    RoRK

    Intensive mocha & AE Training in Singapore and Other Dangerous Locations

    Imagineer Systems (mocha) Certified Instructor
    & Adobe After Effects CS6 ACE

  • Look at settings in –
    Prefs>Display>MotionPath

    I set this to No Motion Path when tracking.

    HTH
    RoRK

    Intensive mocha & AE Training in Singapore and Other Dangerous Locations

    Imagineer Systems (mocha) Certified Instructor
    & Adobe After Effects CS6 ACE

  • 1) Try using fewer splines – you only need 2, maybe 3 to define the planes necessary for a 3D Cam Solve in mochaPro for this shot.

    2) Try using AE’s 3D Camera Solver

    3) The grid is used as a reference. Hence you may use it prior to and after tracking.

    HTH
    RoRK

    Intensive mocha & AE Training in Singapore and Other Dangerous Locations

    Imagineer Systems (mocha) Certified Instructor
    & Adobe After Effects CS6 ACE

  • Roland R. kahlenberg

    April 27, 2013 at 12:21 am in reply to: Upcoming Motion Tracking Project. ..

    [Eugene Constable] “(He might say ‘BALANCE’ and the word balance pops out of the palm of his hand as text and momentarily rests on his hand. and so on.)”

    EXACTLY how the words appear from the palm and how and where the camera and palm are positioned will greatly impact the amount of post work – ie. if rotoscoping will be involved.

    Keep this in mind when planning the shot.

    With respect to your Qs – the only rotoscoping that may be required is covered in my first paragraph. When tracking (not the palm) the wall or talent, mocha should be able to do a good job. If you do require markers, on the wall, you can place these such the talent does not crossover the markers. This precludes you having to key or roto out the markers.

    I have no idea on lighting other than to keep it muted so as to allow for maximum tweaking during post. This is an area where you should develop ‘looks’ prior to the shoot.

    Mocha is great for tracking hands, head or seemingly non-planar surfaces. Take a look at face replacement mocha tutorials to see examples of planar surfaces that exist on a face. Google “face replacement mocha” to find such tutorials.

    HTH
    RoRK

    Intensive mocha & AE Training in Singapore and Other Dangerous Locations

    Imagineer Systems (mocha) Certified Instructor
    & Adobe After Effects CS6 ACE

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