Forum Replies Created

Page 34 of 54
  • Peter Litwinowicz

    October 19, 2007 at 3:58 pm in reply to: Using REFlex motion morph

    If you understand the Warp plugin, then the Motion Morph plugin should be easy :-).

    You just need a pair of splines (AE’s masks or combustion’s rotosplines), just like with the Warp plugin: one of each pair aligned with the “from” movie at each frame and the other of each pair aligned with the “to” movie. And you create as many spline-pairs as you need to align the images at each frame.

    Since you know how to use Warp, then perhaps you should take a look at our RE:Flex sample projects, located here: https://www.revisionfx.com/products/reflex/support/#After%20Effects (for After Effects) or here: https://www.revisionfx.com/products/reflex/support/#Autodesk%20Combustion (for combustion).

    There is a project of Motion Morph examples. This is not a tutorial per se, but a project that demonstrates what a proper set up looks like. Make sure to quickly read the ReadMe file that is in the directory.

    Let us know if we can answer any other questions,
    Pete Litwinowcz
    https://www.revisionfx.com

  • Peter Litwinowicz

    October 19, 2007 at 3:58 pm in reply to: Using REFlex motion morph

    If you understand the Warp plugin, then the Motion Morph plugin should be easy :-).

    You just need a pair of splines (AE’s masks or combustion’s rotosplines), just like with the Warp plugin: one of each pair aligned with the “from” movie at each frame and the other of each pair aligned with the “to” movie. And you create as many spline-pairs as you need to align the images at each frame.

    Since you know how to use Warp, then perhaps you should take a look at our RE:Flex sample projects, located here: https://www.revisionfx.com/products/reflex/support/#After%20Effects (for After Effects) or here: https://www.revisionfx.com/products/reflex/support/#Autodesk%20Combustion (for combustion).

    There is a project of Motion Morph examples. This is not a tutorial per se, but a project that demonstrates what a proper set up looks like. Make sure to quickly read the ReadMe file that is in the directory.

    Let us know if we can answer any other questions,
    Pete Litwinowcz
    https://www.revisionfx.com

  • Peter Litwinowicz

    October 10, 2007 at 5:10 pm in reply to: RSMB and AE Corner Pinning

    RSMB needs to see the same size image from frame to frame, and since you are animating a corner pin, it gets confused. THere is an easy work-around.

    What you can do is pre-comp (not prerender) the layer with corner pinning, and then apply RSMB to that pre-comp within another comp.

    Also, did you know that our RE:Map product has a corner-pin, with motion blur built in? It will give you much more accurate motion blur because no tracking needs to be done. (in our RE:Map plugin set, it is called “RE:Map Planar”). More info here: https://www.revisionfx.com/products/remap/overview/

    Pete LItwinowicz
    https://www.revisionfx.com

  • Peter Litwinowicz

    October 10, 2007 at 5:10 pm in reply to: RSMB and AE Corner Pinning

    RSMB needs to see the same size image from frame to frame, and since you are animating a corner pin, it gets confused. THere is an easy work-around.

    What you can do is pre-comp (not prerender) the layer with corner pinning, and then apply RSMB to that pre-comp within another comp.

    Also, did you know that our RE:Map product has a corner-pin, with motion blur built in? It will give you much more accurate motion blur because no tracking needs to be done. (in our RE:Map plugin set, it is called “RE:Map Planar”). More info here: https://www.revisionfx.com/products/remap/overview/

    Pete LItwinowicz
    https://www.revisionfx.com

  • Peter Litwinowicz

    September 5, 2007 at 3:15 pm in reply to: Track Point

    Do I simply draw splines or track point at the following motion and it tells twixtor that that is the following motion after this one so dont go any farther?

    Yes, that’s the idea. Besides our sample projects, did you see the manual that was installed with Twixtor upon installation. THere is a whole section on points and splines that describe how to use them to guide the tracking when it “goes bad”.

    Pete

  • Peter Litwinowicz

    September 5, 2007 at 3:15 pm in reply to: Track Point

    Do I simply draw splines or track point at the following motion and it tells twixtor that that is the following motion after this one so dont go any farther?

    Yes, that’s the idea. Besides our sample projects, did you see the manual that was installed with Twixtor upon installation. THere is a whole section on points and splines that describe how to use them to guide the tracking when it “goes bad”.

    Pete

  • Peter Litwinowicz

    August 16, 2007 at 12:20 am in reply to: Installing DE:Noise and problem with FCP quitting

    First: you might read the email I posted to another thread you started (about deleting an FCP preferences file that might be causing you a problem).

    You might also consider running Disk Utility on your disk and checking for any problems that might have happened because of the initial crash.

    Second: DE:Noise should show up in the Effects->Video Filters->RE:Vision Plugins submenu (or, equivalenty, in the Effects tab, under Video Filters->RE:Vision Plug-ins.

    Pete

  • Peter Litwinowicz

    August 15, 2007 at 11:30 pm in reply to: Installing DE:Noise and problem with FCP quitting

    After reading your email in another thread I think the problem is that you have installed out plugin into FCP’s package contents. So remove that copy. The version that is put on your hard disk with the manual is just for reference and need not be installed anywhere. When you ran the installer also put a copy in /Library/Plug-ins/FxPlug. So leave the copy in /Library/Plug-ins/FxPlug and remove the copy you manually put into FCP’s package contents. Hopefully this will fix your problem.
    Pete

  • Peter Litwinowicz

    August 15, 2007 at 11:28 pm in reply to: Reducing video noise for underlit HD shots

    I’ve answered your “crashing” problem in another thread.

    However, after reading this email, I believe I know the problem. The installer automatically puts the plugin in /Library/Plug-ins/FxPlug and you do not need to copy the version that we install in the directory with the manual, that’s just there for reference. So delete the file you manually placed into the FCP package and I think you’ll be good to go.

    Pete Litwnowicz
    https://www.revisionfx.com

  • Peter Litwinowicz

    August 15, 2007 at 11:24 pm in reply to: Installing DE:Noise and problem with FCP quitting

    Jeremy is correct.

    If you installed DE:Noise for FCP, then You need to delete it from the DE:Noise.fxplug plugin file from /Library/Plugins/FxPlug folder. Have you deleted our FxPlug and then tried restarting FCP?

    Did you install the AE version somewhere and move it to the FCP plugins folder? If so, then you need to delete that from the appropriate FCP plugins folder.

    However, I suspect that you are having a larger issue with FCP. We have not had any reports like yours, but that doesn’t mean we don’t have a problem.

    After deleting the plugin, you might also try deleting the file “Final Cut Pro Obj Cache”. It’s found in your home directory ( /Users/”your login account”), then go to the Library directory, then the Preferences directory, then the “Final Cut Pro User Data” directory.

    It’s a file that’s built when FCP starts up and stores lots of things, like parameters for plugins. Because the first time you ran FCP our plugin didn’t load, FCP may be having a problem with this cache file.

    Warning: you may lose other preferences (but after you try all the other suggestions above, you may not have much of a choice… . We think the file we are telling you delete is a fairly benign thing to do and you shouldn’t lose any important prefs, however Apple doesn’t tell us what is in each cache file for FCP.

    If you are in a time crunch, then before deleting the “Final Cut Pro Obj Cache” file you should make a copy of it and save it somewhere else, then delete it from the directory described above. If important prefs or other favorites go away then you can put the file back (however, if you put the file back then you can’t run our plugins until you delete that file).

    Pete Litwinowicz
    https://www.revisionfx.com

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