Peter Litwinowicz
Forum Replies Created
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Peter Litwinowicz
December 6, 2017 at 12:22 am in reply to: After effect 2017 14.2.1.34 problem mocha shape and re:vision rsmbI wrote to you offline. The problem is that your shape is black, and that RSMB sees completely transparent areas as black too.
So the “trick” is to make a copy of the animated shape that is white, and use that as Alt Motion Src for RSMB.
Pete -
Peter Litwinowicz
December 6, 2017 at 12:22 am in reply to: After effect 2017 14.2.1.34 problem mocha shape and re:vision rsmbI wrote to you offline. The problem is that your shape is black, and that RSMB sees completely transparent areas as black too.
So the “trick” is to make a copy of the animated shape that is white, and use that as Alt Motion Src for RSMB.
Pete -
Peter Litwinowicz
March 2, 2017 at 11:44 pm in reply to: Does ReFlex calculate masks in a hierarchical manner – same like how AE operates on Masks (top-down)?Does not matter, because we just warp/morph as if one big rubbery sheet.
If you need to have the hand absolutely be in front of the face, you might attempt to perform the morph in layers (yes, that means roto!)
pete -
Peter Litwinowicz
March 2, 2017 at 11:44 pm in reply to: Does ReFlex calculate masks in a hierarchical manner – same like how AE operates on Masks (top-down)?Does not matter, because we just warp/morph as if one big rubbery sheet.
If you need to have the hand absolutely be in front of the face, you might attempt to perform the morph in layers (yes, that means roto!)
pete -
Peter Litwinowicz
February 27, 2017 at 5:48 pm in reply to: Where’s the AEP for the Head-turning Tutorial in the ManualYeah, you pretty much want things to “more or less” match from frame to frame… and sometimes things need to be separated into different layers if objects cross. Just the nature of morphing.
That said, the RE:Flex morph projects and footage we have available (including head-turn morph) are located here: https://help.revisionfx.com/tutorial/78/ Make sure to read the README file because it points out things “of interest” in the supplied projects.
Pete Litwinowicz
RE:Vision Effects -
Peter Litwinowicz
February 27, 2017 at 5:48 pm in reply to: Where’s the AEP for the Head-turning Tutorial in the ManualYeah, you pretty much want things to “more or less” match from frame to frame… and sometimes things need to be separated into different layers if objects cross. Just the nature of morphing.
That said, the RE:Flex morph projects and footage we have available (including head-turn morph) are located here: https://help.revisionfx.com/tutorial/78/ Make sure to read the README file because it points out things “of interest” in the supplied projects.
Pete Litwinowicz
RE:Vision Effects -
Is sounds like you are animating the Speed% or Frame Num parameter of Twixtor, yes (and not just a constant slowdown)? If so, I’m guessing this is happening because you are using bezier keyframes instead of linear keyframes.
If you select a keyframe marker in the timeline for the Speed%/Frame Num parameter (which ever you are using), and select the menu Animation->Keyframe Interpolation… what type does it say? If you change the type of your keyframes to linear, does the “back and forth” problem go away? (you can change the keyframe type for all your keyframes by selecting them all in the timeline before choosing Animation->Keyframe Interpolation… menu item)
Pete Litwinowicz
RE:Vision Effects, inc. -
Is sounds like you are animating the Speed% or Frame Num parameter of Twixtor, yes (and not just a constant slowdown)? If so, I’m guessing this is happening because you are using bezier keyframes instead of linear keyframes.
If you select a keyframe marker in the timeline for the Speed%/Frame Num parameter (which ever you are using), and select the menu Animation->Keyframe Interpolation… what type does it say? If you change the type of your keyframes to linear, does the “back and forth” problem go away? (you can change the keyframe type for all your keyframes by selecting them all in the timeline before choosing Animation->Keyframe Interpolation… menu item)
Pete Litwinowicz
RE:Vision Effects, inc. -
Peter Litwinowicz
August 1, 2016 at 5:24 pm in reply to: Re:Flex – morphing from a masked area in the ‘From’ video to an empty area in the ‘To’ videoExactly what Kalle Kannisto said!
Well what most people would do is warp the hair of one person and to try to make it flat against the bald head of the other. Or , separate out the hair on another level (with matte) and try to warp it smaller, while performing a wipe or dissolve to help with the transition (the wipe or dissolve happening with AE’s tools and other mattes, not with RE:Flex). Or painting it frame-by-frame out of the frame.
Really, when something exists in one image and not in the other, there is not one way to do it. Either try to warp it smaller, or separate it onto another layer with matte (if possible) and try warping it smaller while providing some kind of external transition (wipe or other effect).
Pete Litwinowicz
RE:Vision Effects, Inc. -
Peter Litwinowicz
August 1, 2016 at 5:24 pm in reply to: Re:Flex – morphing from a masked area in the ‘From’ video to an empty area in the ‘To’ videoExactly what Kalle Kannisto said!
Well what most people would do is warp the hair of one person and to try to make it flat against the bald head of the other. Or , separate out the hair on another level (with matte) and try to warp it smaller, while performing a wipe or dissolve to help with the transition (the wipe or dissolve happening with AE’s tools and other mattes, not with RE:Flex). Or painting it frame-by-frame out of the frame.
Really, when something exists in one image and not in the other, there is not one way to do it. Either try to warp it smaller, or separate it onto another layer with matte (if possible) and try warping it smaller while providing some kind of external transition (wipe or other effect).
Pete Litwinowicz
RE:Vision Effects, Inc.