>>>I decided to resize all of my images to 720 x 540. Guess what? Things seem to work now. I can’t understand it,
I’m also having similar troubles like missing video events in Vegas 9e while working with ‘large’ projects. As the memory allocated by Vegas gets larger with added media, the strange things start to happen.
It sounds like a memory issue. No matter if the video is mp4, mpeg2, huffyuv or ffv1, it just randomly drops frames or replace frames with garbage memory blitter images just like the Commodore 64s used to display just after loading a program from tape.
I just exit and rerun Vegas when I encounter such problems.
(I don’t just reload the project because usually it does not work. I think Vegas needs to be shut down to fix its memory allocation issues.) After a fresh restart, it starts working fine for some time until it gets messed up again.
What frustrates me most is that the application does not notify you with a warning when it can’t handle a large image or decode a video properly. It just shows it as garbage or renders it as a blank like it’s all normal. I don’t know what other Vegas users think but I agree that Vegas is getting more “flaky” and unstable with each new version since the times of Sonic Foundry.