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  • Norman Willis

    July 22, 2009 at 12:36 am in reply to: Sony Vegas Rendering Problems (Low Memory)

    Also, kill any background applications you might have running, like Anti-virus/Internet Security, and also double-check your project and rendering properties, to make sure they are the same (including audio). Then please let us know how you do.

    Norman Willis
    http://www.nazareneisrael.org
    servant@nazareneisrael.org

  • Norman Willis

    July 22, 2009 at 12:33 am in reply to: Sony Vegas Rendering Problems (Low Memory)

    I’m a newbie, and have been having rendering problems myself. The solutions the ‘cowboys’ have been recommending to me that seem to work are:

    1. Reduce Dynamic RAM Preview to Zero just before you render.

    2. Reboot the machine in order to defrag your swap file.

    That seemed to work for me in Vegas Pro 9.0. Can you please give that a try, and let us know how it works?

    Norman Willis
    http://www.nazareneisrael.org
    servant@nazareneisrael.org

  • Norman Willis

    July 20, 2009 at 5:30 pm in reply to: SFK files????

    How do they handle heat?

    Can they be used for video editing, if one has, say, a G-Raid for D: or E:, to handle data? Or do they still get too hot?

    Norman Willis
    http://www.nazareneisrael.org
    servant@nazareneisrael.org

  • Norman Willis

    July 20, 2009 at 4:40 am in reply to: Reprinted at Rick Wise’s request

    Hi John.

    >>In fact, I can’t help but notice that a fair amount of people having trouble seems to be the ones with the shiny new i7 PC’s. (This is why i haven’t bought one yet, I’m not convinced that hyperthreading and multi-core are really working stable together)

    So the time to upgrade would be when they finally come out with a true eight-core system (in which hyperthreading could be turned off)?

    Or may I please ask, are there accepted rules for upgrading?

    I know I do not need to say this, but thank you.

    Norman Willis
    http://www.nazareneisrael.org
    servant@nazareneisrael.org

  • Norman Willis

    July 20, 2009 at 4:07 am in reply to: Another MTS to .AVI converter?

    Hi John.

    >>Changing the swap file size could now have affected this. Put it back down and see. Something else must have changed.

    Jake Seagraves of Cineform writes:

    >>Windows updates do not usually effect CineForm software. In fact, we prefer that you have all the latest windows updates installed. Swap disk should also not make a difference.

    I think I am going to close this project out, and then I will try tweaking everything again. If Cineform ran twice before, it should run again.

    Thanks.

  • Norman Willis

    July 20, 2009 at 4:04 am in reply to: SFK files????

    >>I would never buy from Dell again because Dell has manufacturers built parts with lower specs just for them and then sells them as the real thing. That’s how they get their prices so low. Dell counts as a cheap motherboard. If you don’t want to build you own, get a Lenovo or HP Workstation (not desktop line) or one from a boutique builder that uses industry standard parts.

    I wonder if that’s why Boris RED never did work on my laptop. Maybe the NVidia card is missing components?

    But what does one do for a quality laptop, with a true metal housing? Who makes the best laptops?

    Thanks.

  • Norman Willis

    July 19, 2009 at 8:46 pm in reply to: Converting JPG’s

    >>Well… you are feeding 7 megapixel images into a 2 megapixel project. That’s way more than you need. Almost 4x more! That means you are asking Vegas to resize a 7MP image to 2MP 30 time a second. That’s a lot of memory manipulation.

    I would use Photoshop to batch convert the images down to 2MP and see if that makes a difference. You have nothing to loose. I’m guessing that Photoshop is better at resizing still images 4x smaller than Vegas is so you might actually get higher quality output.

    I appreciate that. It is rendering right now, but if it won’t render once I add the sound track I will try to downsize the images. However, I am zooming in pretty tight on some of these shots (like focusing in tight on just one or two words out of a 5-1/2″ x 8-1/2″ page), so as long as it is still rendering, I would prefer to leave it. (“If it ain’t broke….”) Hopefully I can render well in advance of the deadline this week.

    Also, is it normal that the .png output files in IrfanView come out 3-4 times larger than the original .jpg (e.g., the .jpg was 549KB and the .png is 1,611KB)? Some only came out 2x as large, but most of them came out 3-4 times as large.

    And finally, should I be using CAVLC or CABAC coding?

    Norman Willis
    http://www.nazareneisrael.org
    servant@nazareneisrael.org

  • Norman Willis

    July 19, 2009 at 8:07 pm in reply to: Can I render Vegas in H.264?

    OK, it’s rendering (currently at 24%).

    When I just set Dynamic RAM Preview to Zero it still conked out. But when I left Dynamic RAM Preview at zero, rebooted, and also set Audio in the render to 44,100, it works (it had been at 48,000).

    So I am using Sony AVC, Internet 16:9 Widescreen HD 30p preset.

    CPU and RAM usage is much lower than with the Main Concept/iPod 640×480 template. Right now, CPU usage is hovering between 55 and 62%, Memory usage is hovering at about 2.62GB.

    Windows Task Manager reads:
    Physical Memory (MB)
    Total: 8124
    Cached: @6000
    Free: @ 66

    Kernel Memory (MB)
    Total 498
    Paged 325
    Nonpaged 174

    I guess I am still curious why I would ‘run low on memory’ before, when I have 8GB of RAM plus 4GB ReadyBoost RAM installed, and a 12GB paging file?

    And what, if anything, should I report to Sony?

    Norman Willis
    http://www.nazareneisrael.org
    servant@nazareneisrael.org

  • >>(If you don’t know how to apply scripts, we can explain to you).

    Yes, please.

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