Forum Replies Created

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  • Nolan Scott

    July 28, 2010 at 1:36 am in reply to: Assembling .tif files

    Well, I am using QuickTime Pro 7.6.6 to open my image-sequences…
    (unfortunately QuickTime 10 doesn’t do it yet…)

    As far as I know, one needs Photoshop Extended to import image-sequences…?

    “Quote”
    In Photoshop Extended, you can open video files and image sequences in the following formats.
    QuickTime video formats
    MPEG‑1
    MPEG‑4
    MOV
    AVI
    FLV from QuickTime is supported if you have Adobe Flash 8 installed.
    MPEG‑2 is supported if an MPEG‑2 encoder is installed on your computer.
    Image sequence formats
    BMP
    DICOM
    JPEG
    OpenEXR
    PNG
    PSD
    Targa
    TIFF
    Cineon and JPEG 2000 are supported if the plug‑ins are installed.
For more information on plug‑ins and how to install them, see also Plug‑ins.
    Note: In Photoshop Extended, you can select multiple single-layer DICOM files and open them in a video layer (like opening an image sequence). See DICOM files (Photoshop Extended).
    “Quote ends”

    Regards
    Nolan

  • Nolan Scott

    July 11, 2010 at 2:43 am in reply to: Nebula Animation in Cinema 4D

    Check out Rui Batista’s (“rui_mac”) method of cloud creating
    in this thread at C4D Cafe…
    https://www.c4dcafe.com/ipb/index.php?/topic/28032-similar-cloud-fly-through/

    Regards
    Nolan

  • Nolan Scott

    July 8, 2010 at 3:34 am in reply to: Nebula Animation in Cinema 4D

    Check out this Tutorial, a little old, but still helpful:
    https://www.maxoncomputer.com/tutorial_detail.asp?tutorialID=214

    If you like, here is a little test I did a while ago with the Core-Version of Cinema 4D,
    using this tutorial as a guidance:
    https://web.mac.com/nolan.scott/Gallery/Nebula.html

    Regards
    Nolan

  • Nolan Scott

    May 25, 2010 at 9:00 pm in reply to: Export object for full 3D control on Web

    My apologies, double post

    Regards
    Nolan

  • Nolan Scott

    May 19, 2010 at 3:54 am in reply to: Creating the “Little Big Planet”

    Well, “Vue” is a very nice tool for creating extraordinary landscapes…
    (I am using sometimes Vue 8, the “DigitalArts” Special Edition)

    But, I guess, there are many ways to create such a little “mini planet” entirely in C4D…
    One could use the Brush from the Structure Menu to deform the Sphere in many ways,
    or applying a Bump or Displacement Channel to the object, or…

    If you like, here is a very simple test movie I did a little while ago with the Core Version:
    https://web.mac.com/nolan.scott/Gallery/mini_planet.html
    (using one sphere with a displacement-channel and another one for the water level,
    the trees and other objects are placed manually…)

    Regards
    Nolan

  • Nolan Scott

    May 14, 2010 at 5:57 am in reply to: Animating A C4D Modeled Character – Need Advice

    Check out “Slouchcorp’s” Character Workshop:
    https://www.c4dportal.com/forum/showthread.php?t=1017

    Or “Cactus Dan,s” Basic of Rigging Tutorials:
    https://www.c4dportal.com/forum/showthread.php?t=4374
    (even he uses his own tools, one can still follow along…)

    With Cinema 4D 11 came a “Wipix” DVD – “Advanced Rigging Tutorial”
    (not sure, if this DVD is still available somewhere…?)

    Or check out C4D Cafe’s Tutorials:
    https://www.c4dcafe.com/ipb/index.php?app=downloads&showcat=1

    Regards
    Nolan

  • Nolan Scott

    April 26, 2010 at 10:51 pm in reply to: simple squashing of multiple objects

    Those cubes are created as “primitive” objects…
    Make them “editable” (shortcut “C” key) converts them to polygonal objects…

    Select the Scale Tool (T) and the Model Tool / Either click and drag at one of the handles,
    or disable one or two of the axes “X, Y, Z” (top toolbar) and drag in the viewport anywhere…

    There are two fairly similar tools available that can be used for move, scale and rotate…
    (The Model Tool and the Object Tool)…
    In Short: The Model Tool is for modeling / The Object Tool is for Animating…

    Check out the Help files: Type in “Model Tool”… It’s all very well explained there…

    Regards
    Nolan

  • Nolan Scott

    March 30, 2010 at 7:15 am in reply to: C4D tile camera?

    Open the Content Browser / Presets / Cinema 4D / Misc / Tiled Camera…
    Drag the Tiled Camera into the viewport…
    Drag your Scene Camera into the Reference Camera window…

    Choose your Tiles per Axis (for 4 tiles leave it at 2) / enable Use Tiling…

    Open the Render Settings / Frame Range choose Manual /
    e.g. for 4 tiles choose Frame Range from 0 to 3….

    Make sure the Tiled Camera is selected and activated…

    Render your Scene…

    Regards
    Nolan

  • Nolan Scott

    March 20, 2010 at 2:56 am in reply to: Cannot see blueprints when modeling

    Well, please check out this already very famous “ 1955 Chevy Bel Air Tutorial”
    https://www.7thchamber.com/tutorials/Chev/index.htm

    Download the Reference Material and Setup…
    (Cinema 4D file and Reference-planes included)

    Even it’s done in Version 6, it should give you the idea, how to set it up correctly…

    Regards
    Nolan

  • Nolan Scott

    March 18, 2010 at 12:03 am in reply to: Fold an object round a cube

    Well, not really sure if I am understanding right what you like to achieve…?

    Anyway…
    If you like, check out Adam Trachtenberg’s famous Cube Folding Tutorial:
    https://www.3danvil.com/tutorials/box_an/bax_an002.html

    And for completion, his excellent Sphere Folding Tutorial:
    https://www.3danvil.com/tutorials/folding%20sphere/Folding%20Sphere.html

    Regards
    Nolan

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