- July 7, 2010 at 9:23 am
I like to create a fly through Nebula Animation for example like in the latest Star Trek movie.
Does anybody know a good tutorial or maybe hint what direction I should take?
- July 8, 2010 at 3:34 am
Check out this Tutorial, a little old, but still helpful:
If you like, here is a little test I did a while ago with the Core-Version of Cinema 4D,
using this tutorial as a guidance:
- July 10, 2010 at 11:55 pm
Thanks but I was looking more for a Particle like Nebula so I can have a Camera fly through it..
- July 11, 2010 at 2:43 am
Check out Rui Batista’s (“rui_mac”) method of cloud creating
in this thread at C4D Cafe…
- July 11, 2010 at 4:39 am
there was a tutorial a long time ago (v7 or 8, I think) that used lights with no illumination and Visibility set to Volumetric with a colored visibility gradient with Noise turned on. In that tutorial they animated an emitter (old particles there was no TP yet) and set the particles (lights) to speed 0, it just followed a circle spline so it wasn’t fancy but it was an interesting look. Now we can distribute the lights a lot more ways (MoGraph etc) and it would definitely be something you could fly through. If I recall they were using Wavy or Hard Turbulence for noise.
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