Forum Replies Created

Page 183 of 285
  • Mylenium

    June 16, 2006 at 5:37 pm in reply to: Stupid Question

    [Kevin] “Doesn’t seem like too far of a stretch for ADOBE.”

    Actually it is. Even though nobody believes it, only now applications are beginning to share functions and code. Otherwise we would have had full support for Photoshop layer styles, blend modes and whatnot already back in AE 4.1 or something like that. As for your problem: Look into using dingbat fonts. There are tons of free fonts around containing almost all the shapes one can desire and if that fails, you can even easily built a font with some freeware/ shareware tools or e.g. Corel Draw. The beauty of this approach is that you will have a lot of control over your setup either directly with animators or some expressions.

    Mylenium

    [Pour Myl

  • Mylenium

    June 16, 2006 at 3:37 pm in reply to: External HD’s

    We just got this week one of those Maxtor OneTouch III 1 TB external drives (RAID 0 SATA, connected via Firewire 800). Works pretty nicely, but of course those drives are not really meant for permanent use under maximum duress, so I expect it to break down once its time comes (presumably in 2 years).

    Mylenium

    [Pour Myl

  • Mylenium

    June 16, 2006 at 3:31 pm in reply to: New StoneSour video – Backward Counter

    Yeah, I agree with Walter… Pretty much your standard Numbers effect mapped onto a (CC) Cylinder ;o)

    Mylenium

    [Pour Myl

  • Mylenium

    June 16, 2006 at 3:31 pm in reply to: New StoneSour video – Backward Counter

    Yeah, I agree with Walter… Pretty much your standard Numbers effect mapped onto a (CC) Cylinder ;o)

    Mylenium

    [Pour Myl

  • Mylenium

    June 16, 2006 at 8:01 am in reply to: blurry picture in the main comp

    Make sure you use the same resolution for viewing in both comps. in addition to that, try and use the collapse transformations switch to maintain quality.

    Mylenium

    [Pour Myl

  • Mylenium

    June 16, 2006 at 7:45 am in reply to: subpixel moving ?

    Zoom into your image. At 200 % and more you will be able to move you layer with sub-pixel movements. Also use the numeric inputs in the scrubbers for the position parameter.

    Mylenium

    [Pour Myl

  • Mylenium

    June 15, 2006 at 7:16 pm in reply to: Turn off guide layers while exporting

    Mmh, why don’t you just define your imported footage as a guide layers in AE? These are non-rendering from the start. Other than that, your idea would be doable with a script, but you’d still need to define the rules. An even better way may be using expressions to link items across multiple comps. You could have an “ugly” comp where the user has prepared custom expression controls or can input text and the actual rendering comp can be completely hidden and only needs to be added to the render queue.

    Mylenium

    [Pour Myl

  • Mylenium

    June 15, 2006 at 7:16 pm in reply to: Turn off guide layers while exporting

    Mmh, why don’t you just define your imported footage as a guide layers in AE? These are non-rendering from the start. Other than that, your idea would be doable with a script, but you’d still need to define the rules. An even better way may be using expressions to link items across multiple comps. You could have an “ugly” comp where the user has prepared custom expression controls or can input text and the actual rendering comp can be completely hidden and only needs to be added to the render queue.

    Mylenium

    [Pour Myl

  • Mylenium

    June 15, 2006 at 4:38 pm in reply to: plugins recategorized

    You can’t do anything about it. The length of the list in the menu is limited and thus gets re-organized this way. You should use the effects and presets panel instead withe the finder/ explorer tree sorting option.

    Mylenium

    [Pour Myl

  • Mylenium

    June 15, 2006 at 7:42 am in reply to: viewing objects in no mans land

    Nope, there’s no way around this. A feature request to Adobe would be the way to go. personally I don’t find it too important but then again as a long time 3D artist I would do the “serious” stuff in a 3D program… ;o)

    Mylenium

    [Pour Myl

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