Mylenium
Forum Replies Created
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Mmh, I don’t quite follow. What would be wrong with pre-composing the animated text and using that composition as a 3D-layer? If you use the collapse transformations switch, you even get the best possible quality. Other than that, look at Dan Ebbert’s site (www.motionscript.com), he has a wonderful explanation on creating any kind of trailing effects.
Mylenium
[Pour Myl
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Use something like this:
min_audio=0; //minimum audio amplitude
max_audio=10; //maximum audio amplitude
min_scale=25; //minimum allowed scale
max_scale=90 //maximum allowed scaledriver=thisComp.layer(“Audio Amplitude”).effect(“Both Channels”)(“Slider”);
result=linear(driver,min_audio,max_audio,min_scale,max_scale);
[result,result]
Mylenium
[Pour Myl
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Use something like this:
min_audio=0; //minimum audio amplitude
max_audio=10; //maximum audio amplitude
min_scale=25; //minimum allowed scale
max_scale=90 //maximum allowed scaledriver=thisComp.layer(“Audio Amplitude”).effect(“Both Channels”)(“Slider”);
result=linear(driver,min_audio,max_audio,min_scale,max_scale);
[result,result]
Mylenium
[Pour Myl
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No, like Joe already said, it’s completely unimportant. Subtitles are stored as 4bit RLE encoded files which even on a 3 hour movie with multiple subtitles usually makes no more than 20 or 30 MB. See my other post for a possible answer to your problem.
Mylenium
[Pour Myl
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Make sure all your timelines have the same number of subtitle and audio tracks. They can be empty, but they should be there. This is a limitation of the multiplexer when it tries to optimize the DVD structure. Unfortunately Encore doesn’t spit out a warning unlike e.g. Scenarist does. also make sure that all audio tracks and subtitles are in the exact same order in every timeline and their track ID is set properly.
Mylenium
[Pour Myl
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No, PS layer styles are not available in AE. However, if you import a PSD document which has them applied, some will be active on the layer in AE. From there you can still copy&paste them, even if they don’t show up in the normal effects menu. It’s very limited though.
Mylenium
[Pour Myl
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You should create a “master” layer that goes thru the animation cycle at least once (can be totally manually keyframed) and then use valueAtTime()to remap this animation to other layers. You could e.g. use random() to define different cycle. Something like this may be a place to start:
seedRandom(index,true);
master=thisComp.layer(“Master”).opacity;
master_start=0; //start time of reference cycle
master_end=3; //end time of reference cyclemin_cycle=1; //minimum cycle in seconds
max_cycle=5; //maximum cycle in secondsreal_cycle=random(min_cycle,max_cyle); //random cycle length
real_time= (master_end-master_start)/real_cycle //time multiplier
new_opacity=master.valueAtTime(time%real_cycle*real_time);
[new_opacity]
Dunno off the top of my if it is correct, but it should produce something usable.
Mylenium
[Pour Myl
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You should create a “master” layer that goes thru the animation cycle at least once (can be totally manually keyframed) and then use valueAtTime()to remap this animation to other layers. You could e.g. use random() to define different cycle. Something like this may be a place to start:
seedRandom(index,true);
master=thisComp.layer(“Master”).opacity;
master_start=0; //start time of reference cycle
master_end=3; //end time of reference cyclemin_cycle=1; //minimum cycle in seconds
max_cycle=5; //maximum cycle in secondsreal_cycle=random(min_cycle,max_cyle); //random cycle length
real_time= (master_end-master_start)/real_cycle //time multiplier
new_opacity=master.valueAtTime(time%real_cycle*real_time);
[new_opacity]
Dunno off the top of my if it is correct, but it should produce something usable.
Mylenium
[Pour Myl
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Gradient Wipe.
Mylenium
[Pour Myl
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Mylenium
July 18, 2006 at 6:59 pm in reply to: Expression for automatic scaling of layers in Z space?!It could be done, but it wouldn’t be very comfortable to use, depending on what you actually do with the camera. The main problem is to find the dimensions of the layer when the are placed on the projection circle/ distant plane. Since AE does not give you acces to the layer’s corner points directly, you have to add extra math to determine the offset from the ideal circle (the supposed projection) vs. the real projected position in relation to the layer anchor point.
Mylenium
[Pour Myl