Here is one possible way to achieve the desired effect using the linear() function and the posterizeTime() effect:
// Set the magnet radius and the minimum posterization rate
const magnetR adius = 500;
const minRate = 1;
// Calculate the distance of the object from the center of the effector
const distance = length(thisComp.layer("Effector").position, thisComp.layer("Object").position);
// Calculate the posterization rate using the linear() function
const rate = linear(distance, 0, magnetRadius, minRate, 30);
// Apply the posterization effect using the calculated rate
posterizeTime(rate);
The above expression uses the position of two layers, “Effector” and “Object”, to calculate the distance between them. The distance is then used to calculate the posterization rate, which is passed to the posterizeTime() effect. The closer the object is to the center of the effector, the higher the posterization rate will be. You can adjust the magnet radius and the minimum rate to achieve the desired behavior.
You can also use other mathematical functions, such as the pow() function, to calculate the posterization rate in a non-linear way. For example:
// Calculate the posterization rate using the pow() function
const rate = pow(distance / magnetRadius, 2) * 30 + minRate;
This expression uses the distance and the magnet radius to calculate the posterization rate in a quadratic fashion, which means that the rate increases faster as the distance gets smaller.
I hope this helps! Let me know if you have any questions.