Forum Replies Created

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  • Mark Price

    January 29, 2011 at 2:55 pm in reply to: renders are much darker when viewed outside of c4d

    Thank you very much Adam this was very helpful

    Mark Price

  • Mark Price

    January 28, 2011 at 4:30 am in reply to: renders are much darker when viewed outside of c4d

    in my project settings my color profile was set to srgb there is an option for linear color but i feel like it should be more of an output option.
    when i selected the linear color profile it made everything brighter in c4d rendering something out now to test. Is this where you can change it adam?

    Mark Price

  • Mark Price

    January 28, 2011 at 4:21 am in reply to: renders are much darker when viewed outside of c4d

    Right is there a way to change that within the render settings? i looked but i didn’t see where i could do that.

    Mark Price

  • Mark Price

    January 28, 2011 at 4:10 am in reply to: renders are much darker when viewed outside of c4d

    version 12

    Mark Price

  • Mark Price

    September 20, 2010 at 1:13 am in reply to: picture viewer wont open file

    so i tried a hardware preview and open gl prview and i also tried the compression of the full render at animation codex the jpeg png and no compression with no results. they all are made but nothing gets made in my picture viewer

    ALso if the problem was with quicktime wouldn’t it not work with in the quick time player as well

    I am really stumped here

    Mark Price

  • Mark Price

    June 13, 2010 at 2:58 am in reply to: Cinema 4D model into Photoshop with textures?

    u might have better luck doing that in bodypaint this might help you
    its for cs3 but it might help
    https://vimeo.com/1245756

    Atomic Spark Media

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  • Mark Price

    April 30, 2010 at 4:53 am in reply to: Why is Cinema 4D so often used in motion graphics?

    lynda is really great for learning also c4d cafe is awesome

    Atomic Spark Media

  • Mark Price

    April 20, 2010 at 1:39 am in reply to: Deflector object

    Thank brian i actually figured it out. you can make an object a deflector object with thinking particles you make that a pdeflector set to object and the particles appear to bounce off the geometry.
    anyone interested with thinking particles there is a great 11 part tutorial that is very good at showing the basics of thinking particals on u tube called thinking particles introduction @ https://www.youtube.com/user/NateMac00

    Also found a bunch of tutorials at https://www.vfxcast.com
    found both very helpfull

    Atomic Spark Media

  • Mark Price

    April 12, 2010 at 8:31 pm in reply to: system questions

    I am doing a lot of animation and complex effects so based on what you are saying that as long if you load up on ram then a 4 core faster cpu would do i might experience better results?
    my major issues is c4d cant keep up with me and that is frustrating while i am modeling and know that i am animating multiple models, particles and pryoclusters it gets bogged down fast. It is a space scene so there is alot of effects going on.

    Atomic Spark Media

  • Mark Price

    April 8, 2010 at 11:23 pm in reply to: Realistic smoke and fire

    if i wanted to use alpha matte footage would the way to do that be shoot a luma key with a black background and then take that footage and creat a alpha matte with that

    Atomic Spark Media

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