Awesome. Thanks Jon.
I found a very complex .obj model from the net to test, and imported it into invig. In invig i was able to list all the different parts of the model, and layer map them individually. My only problem is……. the .obj i create are not in bits, but appear as one big object, and layer mapping doesn’t work on these.
Hope i can find an answer.
It could just be the way i export it from blender 3D
Cheers
Justin Heaney