[Joshua Helling] “This is part of the reason we can do it on Mac because there is almost no hardware variation. But you start throwing different power supplies, memory and cases with different thermal dynamics and the situation gets more…..complex.”
No disagreement here, but a couple of things:
a.) This forum has been full of speculation about workarounds and third-party peripherals for months.
b.) This has been the bulk of the furball with Apple COLOR for years.
“No hardware variation” was the line of reasoning that Silicon Color took with Final Touch, and if you played by the rules, it all worked as well as could be expected given Apple insularity with FCP integration. But then it became an *APPLE* product and its consumers expected it to run on anything with one-button ease. Apple flung it out with the FCS2 suite with no real guidelines. The result: chaos. Why doesn’t it work with this? Why doesn’t it work with that? Why do I have to do it this way? Why doesn’t it work? Mostly because the Rube Goldberg systems continue to be so far under-spec that most of us are surprised that COLOR boots at all, but the expectation remains for full-real-time everything, no waiting, specialized hardware or skills necessary.
I really do hope that this will not be the DaVinci experience, and customers appreciate that this is not an Apple product and all that that infers.
jPo
You mean “Old Ben”? Ben Kenobi?