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  • Thanks, but I don’t really understand.

    Basically, I have a series of bitmap textures which I am going to use for on the cloner and randomize them with the random effector.

    Then I have another texture that I want to all of the pages to turn into at the end.

    So If I understand, I should apply the final texture to the object in the cloner and keyframe the Material Tag. However, the question is, what exactly do I keyframe in the material tag? There are many things to keyframe.

    However, I do notice that there is no option to keyframe the texture map itself.

    Thank you very much for your help. Need to get this done this weekend otherwise bad things will happen!

  • Thanks for all of your help. Haven’t got to that part yet, but I’m sure it will be incredibly useful.

    Another question: At a certain part of the animation, all the pages need to turn into a certain texture (the same for all of the pages).

    How can I do that?

    Thanks again.

  • Joseph Herman

    December 28, 2010 at 3:59 am in reply to: Do you need body paint for this.

    Okay, thanks. Now I have to figure out how to use it. Does anyone know any killer learning resources? I guess I’ll start with the manual and the online help system.

  • Joseph Herman

    December 27, 2010 at 11:02 pm in reply to: Do you need body paint for this.

    Really? Yes my version of C4D version 12 is licensed and registered. How do I launch it. In the Start Menu (I’m on a PC) only Cinema 4D shows up in the Maxon tab.

  • Joseph Herman

    December 27, 2010 at 9:22 pm in reply to: Hair modification restricted

    Never mind. Found it.

  • Joseph Herman

    June 17, 2010 at 2:01 am in reply to: hypernurbs Question

    I think I figured this one out…

  • Joseph Herman

    December 2, 2009 at 7:38 pm in reply to: Codec conversion for FCP

    Thanks!

  • Joseph Herman

    December 2, 2009 at 6:04 pm in reply to: Codec conversion for FCP

    Thank you very much for your comments.

    Unfortunately there doesn’t seem to be a DVCPro or ProRes encoder for Quicktime on the PC (although there does seem to be a ProRes decoder).

    So I will continue using the Animation codec. Unfortunately at HD resolution it skips frames when being played back from the timeline in Final Cut so that is why I wanted to switch the codec to a more compressed one. I was wondering if Final Cut automatically converts the codec when importing Animation encoded movies, but that doesn’t seem to be the case. I guess it just keeps whatever codec it is in (The rest of the project seems to be using DVCProHD).

    What I have been doing is bringing my drive over to the editors station and opening the Animation movies in Quicktime player and exporting them from there into the DVCProHD codec. Does anyone see any problems with that? Should I be using FinalCut or After Effects (Mac) do do the encoding instead?

    Just one more question if I may. I can see that some of you recommend using the ProRes Codec instead of DVCPro HD. Am I right to assume the ProRes codec is better quality? Is it good for editing purposes as well? Finally, are there any problems mixing ProRes and DVCPro HD in a Final Cut project?

    Thank you!

    Joe.

  • Joseph Herman

    February 8, 2009 at 4:03 pm in reply to: Best quality color keyer for After Effects

    Thank you very much.

  • Joseph Herman

    February 23, 2008 at 3:43 am in reply to: Best codec to use to edit animation?

    Thanks. I guess QT Animation is the one to use. My project is HD res. I think I am just staying in 8 bits per channel outputting from After Effects.

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