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hypernurbs Question
Hello,
Suppose I made a cube and I child it to a hypernurbs object. As soon as I do that, what is displayed on the screen is a cube outline and a hypernurb mesh inside of it.
The next thing I would like to do is start modifying it, so I click on the cube in the hierarchy and make it an editable object (correct?)
However, when I do that the cube disappears and what’s left is only the hypernurb mesh. Is this the way to work, by using the hypernurb mesh, or do you want to have access to the polygon cube? Or is it better to keep working with the mesh?
If the good way is to work with the polygon cube, how do I get it back?
Thanks!