Believe they used multiple instances of Trapcodes Particular. Cut out a still of the frame they want to go from text to picture, this is the ‘layer comp’
Create a ‘text comp’ with your text. You don’t want this to be too large, say 250 x 150. You should make your text fill this comp.
Drag both into a new comp. Use particular and set the emmitter to your layer comp, the particulars to textured polygon and choose the text comp. For the first instance I used small particles(10) moving slowing(24). Set the particles at 96000 at frame 0 and 0 particles at frame 1. Set particle size to 100% random.
Duplicated the layer and changed the initial particles to 400, velocity to 60 and size to 25. Also turned on shading.
Finally you would add a couple of dissolves to cross dissolve between the layers. Throw everything in a new comp and play in reverse so the particles flow build the person.
Johnny Cuevas, Editor
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