Forum Replies Created

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  • Joey Foreman

    March 24, 2010 at 5:16 am in reply to: importing .mov = crash??

    The only way Ive been able to import my clip is to convert the .mov clip to a .mov with h.264 or mpeg-4 encoding. Although this works, its compressed and a lot of the color information is lost.

    You don’t ever want to do that. In fact, that’s the exact opposite of what you should do.

    I hope Dave doesn’t mind my referring you Dave’s Stock Answer #1 in his own thread.

    Dave’s Stock Answer #1:

    If the footage you imported into AE is any kind of the following — footage in an HDV acquisition codec, MPEG1, MPEG2, AVCHD, mp4, m2t, H.261 or H.264 — you need to convert it to a different codec.

    These kinds of footage use temporal, or interframe compression. They have keyframes at regular intervals, containing complete frame information. However, the frames in between do NOT have complete information. Interframe codecs toss out duplicated information.

    In order to maintain peak rendering efficiency, AE needs complete information for each and every frame. But because these kinds of footage contain only partial information, AE freaks out, resulting in a wide variety of problems.

    Dave LaRonde
    Sr. Promotion Producer
    KCRG-TV (ABC) Cedar Rapids, IA

    The .png thing is fine, great. You could go tiff too.

    I’m a fan of the tiff.

  • You want the appearance of static painted on, right? (not black paint that becomes static).

    You didn’t specify whether the canvas fills the frame, so assuming it doesn’t completely, I would duplicate the footage layer and mask off the canvas.
    Add a levels effect and crush the blacks and pop the whites.
    Add a full-frame layer of static – you can fake it with the Noise effect applied to a solid – to the comp, between the two footage layers.
    Set the static layer’s Track Matte to Luma Inverted.

    I’m hoping this was shot locked-down – on a tripod. It’s another can of worms if it wasn’t.

    If the painter’s arm obscures the canvas at all, there may be shadow areas in the arm that won’t get knocked out by the luma matte.

    In that case you’ll have to rotoscope the arm on the upper footage layer.

  • Joey Foreman

    March 24, 2010 at 4:36 am in reply to: Growing Grass

    Too bad they don’t still make Maya Paint FX for AE.

  • Joey Foreman

    March 24, 2010 at 4:34 am in reply to: Time lag

    Sounds like your footage’s field order is improperly interpreted.
    Is this 1080i?
    If it’s set to lower, change it to upper, or vice versa.

    If this doesn’t help, tell us what codec your footage uses, frame rate, etc.

    By the way, why are you editing your footage in AE?
    It’s a lot less painful in an NLE.

  • Joey Foreman

    March 23, 2010 at 9:20 pm in reply to: After Effects Rendering Problem

    I’m a Mac guy too, but I’m pretty sure you need a 3rd party transcoding app, like the one detailed here:

    https://en.wikipedia.org/wiki/AVS_Video_Converter

    That Wikipedia page lists several competitors’ products as well, so you can comparison shop.

    Most seem to fall in the $10 to $50 range.

    With enough research, you might be able to track down an Open Source technology for this.

    Any p.c, Sony-using AE’rs out there help this fellow out?

  • Joey Foreman

    March 23, 2010 at 8:11 pm in reply to: After Effects won’t open my project

    Did you try importing the project file into an empty project?
    Not opening it, but importing it, as a file.

  • Joey Foreman

    March 23, 2010 at 7:40 pm in reply to: How to not view part of layer NOT used

    I think he was saying that, having used the trim function, he is visually distracted by the “ghosted” bars remaining after the trim.
    He wants a way to turn off the ghosting.

    As it is, I think you’re stuck with them.

    I’ve personally never found them terribly distracting, but it might be worthwhile putting this in as a feature request to the AE team.

  • Joey Foreman

    March 21, 2010 at 2:05 pm in reply to: problem with pixels!

    Sometimes AE incorrectly interprets your footage as interlaced when it’s not.
    Go into the project panel, right click on the footage and select Interpret Footage > Main…
    In Fields and Pulldown, change Separate Fields to Off and hit OK.

    Still look bad?

    Make sure you’re not working at Draft quality in the timeline, and that you’re viewing at Full resolution in the Comp window.

  • Joey Foreman

    March 19, 2010 at 4:33 pm in reply to: Text on a 3D plane with Interactivity.

    Just so you know, After Effects does not produce interactive content.
    You can look, but you can’t touch.

  • Joey Foreman

    March 18, 2010 at 8:43 pm in reply to: 3D camera animation matching foreground

    Is there any gear like a light stand or a shoe or anything outside the frame of the screen?

    Does anybody in the band keep one foot planted in position?

    If not, you’ll never be able to stabilize the shot. If you can’t stabilize it, you cannot match a background plate.

    You’ll have to go for some sort of crazy random moving abstract background, assuming you can even pull a decent key.

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