Forum Replies Created

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  • Joey Foreman

    March 18, 2010 at 2:38 am in reply to: help with a noisey key

    You’ll get the best results by combining a core matte and an edge matte, and using that as a luma track matte for the original footage. With the core matte filled completely, you’ll be left with the original shirt underneath, so there can’t possibly be more noise than on the unmatted footage.
    There are step-by-step instructions for how to do this here:

    https://forums.creativecow.net/readpost/2/974490

    If the original footage has the noise, you can use the same track matte in combo with an adjustment later to which Remove Grain has been applied. If the talent moves a lot you may have to rotoscope some masks on the the non-grainy areas to prevent the loss of too much detail.

    If the noise is predominant at the edges, you can add some pre-blur in keylight on the edge matte.

  • Joey Foreman

    March 17, 2010 at 10:27 pm in reply to: Why can I select a keyframe in the time line

    But before you do that, be sure you’ve updated to the latest point release of AE. Some bugs were ironed out in that one.

  • Joey Foreman

    March 17, 2010 at 10:23 pm in reply to: Why can I select a keyframe in the time line

    Weird. Maybe the file is corrupted.
    Try starting a new project and importing, not opening, that AE project file.
    Then open the master comp.
    If it’s still doing it, copy and paste the layers to a new comp in the new project.

  • Joey Foreman

    March 17, 2010 at 10:16 pm in reply to: color correction

    Wretched.

  • Joey Foreman

    March 17, 2010 at 7:52 pm in reply to: can’t see bounding boxes or pan behind tool

    Icon at Top Right of Composition window.
    View Options
    Layer Controls
    Handles

  • Joey Foreman

    March 17, 2010 at 7:45 pm in reply to: Why can I select a keyframe in the time line

    Are you selecting them with the Selection Tool? (v)

    Did you inadvertently lock the layer?

  • Joey Foreman

    March 16, 2010 at 8:44 am in reply to: Morph Problems
  • Joey Foreman

    March 16, 2010 at 8:36 am in reply to: 3d carousel

    Martin, sorry for the delay. I hadn’t anticipated this issue at the outset, but I have a solution now.
    Set the speed of your controller null to 0.
    For each image layer, click the stopwatch for Rotation Offset, and pickwhip that value to Rotation Offset for the null.
    This will, of course, put all of your layers in the same position.
    The way to reposition them is to subtract a certain value from each layer’s Rotation Offset expression.
    For example,
    thisComp.layer(“Null 1”).effect(“Rotation Offset”)(“Angle”)-130
    I just added the – 130 to the expression line created by pickwhipping.
    Viewing your scene from the Top view, do this for each layer until they’re back in the right position.
    Now just animate the Rotation Offset for the Null, and the keyframes will behave like you would expect them to.
    Don’t forget to set speed to 0.

    Hope that works for you.

  • Joey Foreman

    March 15, 2010 at 1:22 am in reply to: 3d carousel

    If you decide to go with my method, and you would like the orbit speed to slow down as each layer nears the camera, you can keyframe the slider value of the Speed effect applied to the control Null.

  • Joey Foreman

    March 15, 2010 at 12:56 am in reply to: 3d carousel

    Here’s one more thing you can do to make this project easily customize-able.

    After you’ve created your first layer, applied the preset and adjusted to taste, create a Null Object layer, make it 3d, and apply the preset to that. Now for the slider controls for each effect on your image layer, click the Stopwatch and use the Pickwhip to select the slider parameter of the corresponding effect on the Null.

    Now after you’ve built the rest of the comp, the Null layer can be used as a Master Controller for the rest of the layers, allowing you to adjust the overall radius of the rotation path and the speed of the orbit.

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