Forum Replies Created

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  • Jim Wilcox

    May 30, 2007 at 3:55 pm in reply to: Not seeing 10 Bit precision into M100 HD from AE

    Rob,

    Thanks for the reply. A little background on what we’re doing in part with M100HD/AE is compositing spot using AE with source material coming in part from M100. Final step is then going back to M100 for output.

    For speed we have been rendering out directly to the HD codec so that the inport to the HD system consists of the header re-write only and not re-rendering the file into the HD codec. My understanding had been that if we were rendering to another intermediate codec we’d end up in HD codec eventually anyway, but I suppose I could render out to Apple uncompressed or another natively supported codec.

    We never pre render anything that we’re using within AE to the HD codec, so having AE truncate it to 8bpc is not a problem, I was just trying to evaluate the issue by observing the rendered output from the HD codec.

    We were an early HD system purchaser so we are running on a G5 PCI X system with 10.1.4, so are there any software related issues that I should know about that might be playing a factor in this?

    Thanks again for having this discussion with me about this issue.

  • Jim Wilcox

    March 16, 2007 at 7:44 pm in reply to: Complex Audio issue?..

    ‘Apple’ 5 will bring up the audio effects window and if you look under dynamics you will find compressor and limiter capability.

  • Jim Wilcox

    March 8, 2007 at 6:20 pm in reply to: KNOLL LIGHT problem

    I’m looking at Knoll Light Factory LE and if I have a flare applied to a solid layer and set transfer mode to SCREEN we’re good to go. You could try Unmult or Xmult as well if you have them.

  • Jim Wilcox

    March 8, 2007 at 6:01 pm in reply to: KNOLL LIGHT problem

    Transfer Mode?

  • Jim Wilcox

    October 19, 2006 at 3:47 pm in reply to: Major AE 6.5 to 7.0 3D render problem

    Might check in your comp settings (advanced) to make sure your are using the Advanced 3D renderer. If set to Standard you would experience what you are talking about. If you need to make sure you have no interaction between 2 3D layers, you can also separate them with any 2D layer (or a 2D null) which will break their interaction.

  • Jim Wilcox

    October 5, 2006 at 6:14 pm in reply to: Magic Bullet Auto-Setup Error

    By the way…what happened to the MB fourm that used to be available here on the Cow?

  • Jim Wilcox

    September 28, 2006 at 3:49 pm in reply to: Exporting “by reference” problems

    Its been a while, but I remember having quality problems (field dom issues, poor quality video) with iDVD 6. I had an older version, iDVD 4, which worked just fine. You loose out on all the additions they have made, but out of M100, it was the only authoring I could get to work reasonably well.

  • Jim Wilcox

    August 18, 2006 at 10:12 pm in reply to: Exploding effect

    Andrew has a tut on the subject of exploding heads at his site:

    https://www.videocopilot.net/videotutorials/suicide/index.htm

  • Jim Wilcox

    August 17, 2006 at 9:09 pm in reply to: Help with tracking 2D flare to 3D null?

    You might visit Dan’s site at:

    https://www.motionscript.com/

    The first example right at the top could get you rolling…

  • Jim Wilcox

    August 17, 2006 at 9:09 pm in reply to: Help with tracking 2D flare to 3D null?

    You might visit Dan’s site at:

    https://www.motionscript.com/

    The first example right at the top could get you rolling…

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