Forum Replies Created

Page 444 of 508
  • Jerry Hofmann

    October 14, 2005 at 1:04 pm in reply to: Automated Sound Problems

    Try setting the keyframe rate to peaks only… might also post more about your system… faster mac might be in order too.

    Jerry

    Apple Certified Trainer

    Author: “Jerry Hofmann on Final Cut Pro 4” Click here

    Dual 2 gig G5, AJA Kona SD, AJA Kona 2, Huge Systems Array UL3D

  • Jerry Hofmann

    October 14, 2005 at 1:01 pm in reply to: subclips automatically created afted digitizing

    If you log a clip, and then batch capture it, you are saying that it is becoming a subclip? Maybe a better explanation of your workflow might clear this up…

    Jerry

    Apple Certified Trainer

    Author: “Jerry Hofmann on Final Cut Pro 4” Click here

    Dual 2 gig G5, AJA Kona SD, AJA Kona 2, Huge Systems Array UL3D

  • Jerry Hofmann

    October 14, 2005 at 12:59 pm in reply to: 10.3.9/QT6.5.2/FCP4.5 – upgrade advice

    If you are no longer a student, you are illegal… I’d suggest an upgrade now to a retail license.

    Also would recommend rebuilding a startup disk from the ground up running Tiger.

    Jerry

    Apple Certified Trainer

    Author: “Jerry Hofmann on Final Cut Pro 4” Click here

    Dual 2 gig G5, AJA Kona SD, AJA Kona 2, Huge Systems Array UL3D

  • I don’t see any problems with this as long as you recapture the original clips as logged the first time…

    Jerry

    Apple Certified Trainer

    Author: “Jerry Hofmann on Final Cut Pro 4” Click here

    Dual 2 gig G5, AJA Kona SD, AJA Kona 2, Huge Systems Array UL3D

  • Jerry Hofmann

    October 11, 2005 at 12:16 pm in reply to: Batch Capture Problems

    Media manager doesn’t work if the media is offline… might try exporting an EDL then reimporting that for recapture.

    Jerry

    Apple Certified Trainer

    Author: “Jerry Hofmann on Final Cut Pro 4” Click here

    Dual 2 gig G5, AJA Kona SD, AJA Kona 2, Huge Systems Array UL3D

  • Jerry Hofmann

    October 11, 2005 at 11:59 am in reply to: ACI 1.1 and FCP 5

    Have you contacted the good fellas at Automatic Duck?

    Jerry

    Apple Certified Trainer

    Author: “Jerry Hofmann on Final Cut Pro 4” Click here

    Dual 2 gig G5, AJA Kona SD, AJA Kona 2, Huge Systems Array UL3D

  • You can also just select a sequence clip and type shift+a to mark it in to out then type shift +o to go to out point.

    Jerry

    Apple Certified Trainer

    Author: “Jerry Hofmann on Final Cut Pro 4” Click here

    Dual 2 gig G5, AJA Kona SD, AJA Kona 2, Huge Systems Array UL3D

  • Jerry Hofmann

    October 8, 2005 at 12:07 pm in reply to: media manager question

    Actually, there’s not… Media Manager assumes that the media is online… so if it’s not, it won’t create what you need. However the fix would have been to export an EDL, reimport that, and capture it..

    Jerry

    Apple Certified Trainer

    Author: “Jerry Hofmann on Final Cut Pro 4” Click here

    Dual 2 gig G5, AJA Kona SD, AJA Kona 2, Huge Systems Array UL3D

  • Jerry Hofmann

    October 6, 2005 at 12:40 pm in reply to: Final Cut Pro Demons.

    I think I’d simply organize the footage and sequences better in the first place. Put all your master clips in a single folder with folders inside them that sort them out. how tough is that? Put sequences in their folder, put graphics together etc… have fewer folders on the top, and searching is a lot faster… I really think deleting original clips from the browser isn’t gaining you anything at all.

    Jerry

    Apple Certified Trainer

    Author: “Jerry Hofmann on Final Cut Pro 4” Click here

    Dual 2 gig G5, AJA Kona SD, AJA Kona 2, Huge Systems Array UL3D

  • Jerry Hofmann

    October 6, 2005 at 11:00 am in reply to: Kona 2 vs Decklink

    I’d suggest that you read the two forums here and see where “more problems lie” between the two too. That should be an honest evaluation method.

    Jerry

    Apple Certified Trainer

    Author: “Jerry Hofmann on Final Cut Pro 4” Click here

    Dual 2 gig G5, AJA Kona SD, AJA Kona 2, Huge Systems Array UL3D

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