oops,
trapcode’s plugin’s seem so standard to ae 😉
For particle playgroud it’s not that different;
keep the precomp with the logo’s,
and in Particle Playground:
Layer Map: select the precomp
Time Offset Type: Absolute random
Random Time Max: just tweak it !
in Particle World:
Particle Type: Textured Square
Texture Layer: select the precomp
Texture Time: Birth
……….
same thing, different names
or, watch your tutorial indeed,
a bit difficult for a beginner but the best way to learn.
cya,
Jan