Harryjf
Forum Replies Created
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Particular can do an amazing job at this. Check this out:
or
I have these settings all ready to go for an upcoming 4th of July Fireworks promo that I’ll be doing.
Just put the robots on the topmost layer for your comp.
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Harryjf
April 10, 2006 at 9:39 pm in reply to: How would I recreate this shield effect. (video reference included)It should open fine. An AEP is an AEP. What version are you on? Are you using the Standard Bundle by chance? That could be the problem.
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Do you have Particular? I have a project I can send you.
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Harryjf
April 10, 2006 at 8:57 pm in reply to: How would I recreate this shield effect. (video reference included)I’m not a C4D guy…
If works like Maya, you would render the file as an image sequence, then use that image sequence to define the color of your shader (or whatever c4d calls a texturing node).
Maya has a little checkbox for “Image Sequence” when you assign a file as a texture, I am sure c4d has something similar.
If you are wrapping this onto a sphere, you might want to consider sizing up the comp in AE a little.
Harry
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Not quite sure if that is possible.
If you join the media-motion.tv mailing list, Mr. Maffit, the author of that plug-in might just chime in and answer.
If it were me and I needed to achieve this, I would use Particular (or MAYBE, maybe Particle Playground). It sounds like you need a particle generator that can use a custom layer as a particle, that can also provide better control of where it plays that layer back. Foam can use another layer as a particle, but uses the same playback timing for each particle… ie, there is no variation in your particles.
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Harryjf
April 10, 2006 at 8:35 pm in reply to: How would I recreate this shield effect. (video reference included)I was thinking a little creative Fractal Noise, masks and glows.
Here is a quick rough of what I am talking about:
https://graymachine.com/dropbox/ae/shield.aep
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Try deleting the Adobe After Effects prefs file for AE under Library>Preferences.
There are a number of User Interface options defined in the prefs file.
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Maybe make this a final step. Pre-render your layers.
Then as a simple composite, perform your adj layers the old skool way you were doing.
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Maybe using the “Scribble” plug-in, if you have used in conjunction with the fill of your actor, if might give a nice squiggly effect.
There’s always the ‘brush strokes’ plug-in, too. Not quite as effective, though.
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For whatever reason, Maya defaults to 24fps. In Maya, go to: Settings/Preferences>Preferences
In “Settings”, find “Working Units” and change the ‘Time’ setting from “Film 24 fps” to your appropriate standard, NTSC or PAL.