Hans Van vliet
Forum Replies Created
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Hans Van vliet
April 20, 2005 at 10:29 pm in reply to: How to bring PS files/objects in without losing fx (stroke, gradients, etc)you need to flatten it. Just look for that and you’ll be set.
..::hunz..
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Hans Van vliet
April 20, 2005 at 1:05 pm in reply to: Circles melt into one another effect?? Similar to metaballs in 3d??well, since 80’s type faces and gaudy colous are back in, your officialy ahead of your time! hurrah, I’ll let everyone know the 1994 is back.
..::hunz..
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um, well since it’s a locked off shot. You basically have 2 identical shots with one new element in each. The person in shot 1 and the car in shot 2. What your going to do is place the footage of the car on the top layer and the person footage on the bottom. Then your going to create a mask that cuts out the car coming into the shot (it can be loose but the front of the car is where you will want to spend the most time). Then as they play you’ll see the footage underneath and just the car from the footage ontop and it’ll look like that car is in that scene. .. hope that makes sense.
I havn’t seen the film so I don’t know the shot, but I might have a look .. hope it helps.
..::hunz..
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Um, not seeing the shot I don’t know if they do a swap with a CG dummy or just a live one, but that’s all it would be. Your going to do a verticle wipe on the footage of the car driving in (using a mask that is animated. Then at the point of impact you going to switch over to the car hitting the other car footage only and then the rest is animated (as in the guy, falling down / cutting in half? .. don’t know) .. but that’s all it is, hope that helps .. and I’m sure there is a few other ways of solving it 🙂
..::hunz..
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Heck yes, I agree this is the best news ever .. If they place the ease of AE animation into Flash that would make my day. I really REALLY dislike flashes animation setup, it feels like it was something they threw in there as an after thought .. ugh.
this is great! that and the roto news, OMG I’m so excited .. LOL
..::hunz..
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Heck yes, I agree this is the best news ever .. If they place the ease of AE animation into Flash that would make my day. I really REALLY dislike flashes animation setup, it feels like it was something they threw in there as an after thought .. ugh.
this is great! that and the roto news, OMG I’m so excited .. LOL
..::hunz..
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oh well, yeah that’s the hard side of animation these days. I spent 2 weeks working on 5 secs of footage, doing roto’s on 2 people and then restablizing / zooming / and reframing the shot to keep them the same. It just so, um, tedious .. and the great thing is, no one should know when they watch it .. ahh, such a hidden art that only uber geeks appreciate. As for my point, mm .. I don’t seem to have one.
Hope it all works out .. 😛
..::hunz..
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Hey,
Sounds like all good fun. Bullet impacts, you’ll need tracking setups for that. But for muzzle flashes, I saw this break down of a composite that you might like to see ..
https://www.whatisbroken.com/webdocs.html
They have break downs on all effects, not a high budget film but still a good example of what to look for, and so on .. anyways, hope that helps.
..::hunz..
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Hey,
There is 2 things I can think off, one is to blur your layer before you trace it. You can either do that manually or just selected it in the autotrace menu. The other thing is to change the mask over to a roto-beizer. Look in the manual for the correct way to do this, but I think you select all the verts and right click one of them and then select it from the drop down menu and all of the change over ..
..::hunz..
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Hey,
another thing to do is take a look out the window and see how the earth makes distance. Look and study how it all works. You’ll notice that everything becomes a little more flat due to a little bit of fog (hazey air and the fact that the sky is blue), then you can also use depth of field only slightly to bring focus only into the foreground, but those 2 a lone will help create so much depth .. I saw an expression that does FOG on this forum and it’s tied to your camera so look in to that too, have fun .. sounds like an awesome project.
..::hunz..