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  • Smoothing of complex mask

    Posted by Eric Steinberg on April 17, 2005 at 8:33 am

    Greetings!

    It seems like there should be an easy way to do this, but I can’t figure it out, so here goes:

    I am using the auto-trace functions on a logo with alpha. Then I’m applying 3D stroke to the resulting mask, and part of my animation involves zooming close into the actual stroke-line. The problem is that curvy parts of the logo appear to have sharp corners when I get real close, because all the vertices (mask points) are created as linear. I want it to look more rounded, without having to change the vertices to bezier and then manually adjust each vertex to make it smoother. Like I said; it’s a complex logo with a lot of vertices, so it would be quite time-consuming to do it this way. I have figured out an almost acceptable way to simplify the process, where I use the choke filter on the resulting stroke, and increase the stroke thickness. But that only gets me close to my desired result.
    Is there a way to smooth the mask automatically, or a preference setting for auto-trace that will accomplish the same thing?

    Kind regards,
    Eric

    Hans Van vliet replied 21 years, 2 months ago 2 Members · 3 Replies
  • 3 Replies
  • Hans Van vliet

    April 17, 2005 at 3:22 pm

    Hey,

    There is 2 things I can think off, one is to blur your layer before you trace it. You can either do that manually or just selected it in the autotrace menu. The other thing is to change the mask over to a roto-beizer. Look in the manual for the correct way to do this, but I think you select all the verts and right click one of them and then select it from the drop down menu and all of the change over ..

    ..::hunz..

  • Eric Steinberg

    April 18, 2005 at 9:38 am

    Thanks for the tips! 🙂

    Unfortunately, neither of these quite accomplishes what I need, even though the blurring helped a little. So it’s starting to look like I’m going to have to manually adjust my mask (I’ll probably delete quite a few vertices in the process). Bummer, but I’ll probably get it done in an hour or so.

    Kind regards,
    Eric

  • Hans Van vliet

    April 18, 2005 at 1:40 pm

    oh well, yeah that’s the hard side of animation these days. I spent 2 weeks working on 5 secs of footage, doing roto’s on 2 people and then restablizing / zooming / and reframing the shot to keep them the same. It just so, um, tedious .. and the great thing is, no one should know when they watch it .. ahh, such a hidden art that only uber geeks appreciate. As for my point, mm .. I don’t seem to have one.

    Hope it all works out .. 😛

    ..::hunz..

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