Forum Replies Created

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  • Greg Serafin

    October 3, 2006 at 2:27 am in reply to: Total recall….

    Thanks for that.
    My concern was that at the “install” time it said “conatctng apple”, no idea how, as it was before it asked for the network password, and I’d assume it sent wrong info to apple. Does it matter or not, I don’t think I care much, but…

    iqn

  • Greg Serafin

    June 1, 2006 at 2:54 am in reply to: Modeling a TV screen – How to ?

    Make a plane of correct proportions, 6×4 subdivisions, select all points apart from the edge ones, and have a go with the magnet tool – dome , sphere etc.

    iq
    BTW “Intel Inside, the world’s most popular warning label.” – what are you using? ZX Spectrum? 🙂

  • Greg Serafin

    May 19, 2006 at 3:32 am in reply to: pattern for a model

    On the cheap side, try RHINO – will do withe extreme accuracy.

    IQ

  • Greg Serafin

    May 1, 2006 at 6:05 am in reply to: Robbon

    On the C4D CD you will find a file showing how the Maxon logo was made.
    I don’t remember the name, but it may actually even be on your HD.

    IQ

  • Greg Serafin

    April 28, 2006 at 3:49 am in reply to: Stuck on what should be a simple thing

    Check if the camera has a keyframe locking it into a position.
    I believe that would overwrite the tag.
    If so, delete the keyframe and…?
    keep us posted

    IQ Nill

  • Greg Serafin

    March 29, 2006 at 2:58 am in reply to: Replace selected Objects with new objects?????

    If you are talking about using stand-ins (as in, using a simplified model to set-up the animation and then replace it with the complex one for final rendering) try a plugin called something like “clone animation”.
    I remember having some luck with it a while ago. It will not clone deformers (but they can be copied from one object to another) or PLA animation, but the rest worked OK.
    The other way I deal with using stand-ins is to child a complex model to a skeletal version of it, make it invisible, animate the simple one (just to speed up the screen display) and for the final render make the simple one invisible and render the complex one.

    IQ

  • Greg Serafin

    March 29, 2006 at 2:50 am in reply to: Polygon from shadow

    Not automatic, but will do the trick:
    Bake your shadows (in top view) and use the resulting image with Vectorizer for SPlines, or Relief to create a mesh (may have to delete the “non-shadows” polys)

    IQ

  • Greg Serafin

    March 2, 2006 at 12:29 am in reply to: Modelling Milk

    Try the free FIZZ plugin with Metaballs – worked for my fluids quite well.
    With milk (unless it is cartoon-ish) you may spend some time making the “milky” material and some more time rendering if you go for sub-surface scattering. Good luck.

    iq

  • Greg Serafin

    December 7, 2005 at 2:01 am in reply to: DXF imports to cinema dont work for me

    Correction,
    C4D will import 2d elemants in a DXF, but not splines. Lines, circles, arcs are OK.
    I only had experience exporting DXFs from autoCAD, and strangely enough the only way to get 2d objects in is to in “save as” go to tools and set “select objects manualy”, with automatic – no 2d comest through.
    If you can import the dta into ArchiCAD, convert to to slabs or terrain and export as 3DS – works 100%

    IQ

  • Easy enough, select the point, go to the “Structure manager”, the selected point will be highlighted there. From Structure Manager menu select copy/paste. The new point will be selected.
    a’voila

    IQ

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