Greg Paterson
Forum Replies Created
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I did this many years ago using Animation Shop which was a part of Paint Shop Pro V7. This is a built in preset.
I made a few varaints and then layered them.
As said by others, this could then be brought back into PI and tarted up a bit more to your taste.http://www.teliocide.com
http://www.3D_Icthyomania.com
http://www.croc_swamp_fishing.com
http://www.tropical_carp.com -
Hi Adolfo,
Thank you very much for taking the time to reply in detail.
My question has progressed since my first post of this problem.
I am quite aware of what you have written but now I feel my problem is with the animation itself and not with the encoding.The client wants a Targa file sequence 1024 x 576 from this they will create the output format they desire. I was using divx 1024 x 576 because with a pixel aspect ratio of 1:1 I get to see what the Targa file sequence will look like …. easily.
I have also created the animation using the Targa Cine YUV codec which I believe is a common format for FCP.
But even with this the video I have created is jerky.
So now I feel that there is something not right with the way I have constructed the animation in C4D.
Initially I thought there may not have been enough frames in the animation for the X and Y movement of the objects ( ie too much diplacement of objects from frame to frame) so I double the number of frames but the jerkiness remained.
I am now at a loss as to what aspect of the project I need to modify to get a smooth output.
I hope you have some suggestions.
Many thanks
Greg Paterson
http://www.teliocide.com
http://www.3D_Icthyomania.com
http://www.croc_swamp_fishing.com
http://www.tropical_carp.com -
Thanks for your thoughts.
Here is the URL:
https://www.geocities.com/teliocide/Cry_for_Help.avi
File Size = 1.5 meg
The render settings are:
1024 x 768 16:9 HDTV frames producing 1024 x 576 @ 25 fps.Codec is DiVx 5.1 HD (1024 x 576) default preset 25 fps data rate 50% (4 megabits per sec) progressive.
Suggestions please.
http://www.teliocide.com
http://www.3D_Icthyomania.com
http://www.croc_swamp_fishing.com
http://www.tropical_carp.com -
Thanks Adam,
I have tried this but it is the same as earlier attempts.
I am thinking that there maybe something about the animation itself that is causing this.
Is this a feasible postulation?
Do some animations render more smoothly than others?
If so what features in an animation cause it to render as a jerky and not smooth video.??
PS this should not be a fields (interlace)issue as the output format is frames and played back on a computer.Thanks
Greghttp://www.teliocide.com
http://www.3D_Icthyomania.com
http://www.croc_swamp_fishing.com
http://www.tropical_carp.com -
There is a function that was called “look ahead”.
With this function the object travelling along a spline points to a position eg several frames ahead and develops a much more fluid movement along curved splines.just cant find how to access this command.
Cheers
Greg
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Thanks Doug,
I am now using V8.5 and I cannot find the “Look Ahead” command for when objects are moved along a spline.
Thanks
Greg
http://www.teliocide.com
http://www.3D_Icthyomania.com
http://www.croc_swamp_fishing.com
http://www.tropical_carp.com -
I would suggest having a look at NextLimit Real Flow 3.
It a plugin for C4D.
I have used this for the type of affect… good…. and the learning curve can be climbed with bare hands.Greg
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Thanks muchly
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Thanks Nolan,
Yes, probably not enough cylinder segments in my first attaempt.
Cheers
Greg
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Brilliant
Thanks