Forum Replies Created

Page 20 of 32
  • George Goodman

    February 20, 2014 at 8:42 pm in reply to: Flipping a playing card

    This could help if your animation is a bit more complex than flipping once. It would be much less manual. It just makes your layer a 2 sided layer. It’s name your own price, so you pay whatever you like.

    https://aescripts.com/two-sided-layer/

    “|_ (°_0) _|”

    Sincerely,

    George

  • George Goodman

    February 16, 2014 at 4:47 pm in reply to: How to get this font effect in Adobe After Effects?

    It looks like it’s 2 separate gradients with different blending modes.

    So you could do something like this depending on what you’re ultimately doing with it:

    -Create your text layer (fill, but no stroke)
    -Duplicate it, add a stroke, but no fill this time
    -Add an adjustment layer and mask the top half of the letter on the adjustment layer so it only affecting the top half of the letters. Place this adjustment layer under the stroke, but on top of the fill. Add a ramp that is white at the bottom and black on top. Change the blending mode to add, lighten, or overlay (whatever you like). Play with the opacity and the placement of the ramp points to get the effect you like.
    -Do the same thing over for the bottom half except this time put the black on the top going down to white. Change the blend mode to multiply or darken or something of that effect. Again play with opacity and points. Make sure this layer is also under the stroke or else it will effect the stroke as well.

    This should get you on your way

    “|_ (°_0) _|”

    Sincerely,

    George

  • George Goodman

    February 14, 2014 at 2:28 am in reply to: random text letter position

    This is actually really simple.

    – Create your text layer
    – Add a position animator
    – Change the Y value of the position animator to however much of a range you want the letters to vary
    – Add a wiggly selector (from the same menu as the animators) and delete the range selector
    – Turn wiggles per second to 0 (otherwise it animates)
    – If you want to see different variations, just change the number in the random seed.

    “|_ (°_0) _|”

    Sincerely,

    George

  • George Goodman

    February 12, 2014 at 8:00 pm in reply to: Multiple Instances of Same Expression: possible?

    I’ve wanted something like this as well for a while. It could be an ‘expression’ expression controller. That would be really useful. I’d think there must be some limitations there making it not possible, else it probably would have been done. Wouldn’t hurt to add it to the feature requests though.

    “|_ (°_0) _|”

    Sincerely,

    George

  • George Goodman

    February 11, 2014 at 9:48 pm in reply to: Link X-Scale to animated Y-Position

    Add this expression to your shadow layer

    I put in some arbitrary values here. Change those and also make sure to change the “MovingObject” to the name of the layer.

    ypos=thisComp.layer("MovingObject").transform.position[1];

    startY = 500;
    endY = 560;
    startScale = [140,100];
    endScale = [100,100];
    linear(ypos,startY,endY,startScale,endScale);

    “|_ (°_0) _|”

    Sincerely,

    George

  • George Goodman

    February 10, 2014 at 3:33 pm in reply to: Trouble with Dan Ebberts Overshoot expression

    It may have something to do with the way you’re implementing it, but this should give you the desired effect you’re looking for:

    -Add a rotation animator to your text and enable per character 3d
    -Add an expression selector and delete the range selector
    -Change the selector to be based on lines
    -Rotate the animator to where you want it to start
    -Animate the amount of the expression selector from 100-0
    -Add the expression below to the amount
    -Play with the values in the expression and the distance of the keyframes to get the right effect

    delay = .1;
    tDelay = delay*textIndex;
    n = 0;
    if (numKeys > 0){
    n = nearestKey(time-tDelay).index;
    if (key(n).time > time) n--;
    }
    if (n == 0){
    t = 0;
    }else{
    t = time - key(n).time - tDelay;
    }

    if (n > 0){
    v = velocityAtTime(key(n).time - thisComp.frameDuration/10);
    amp = .05;
    freq = 2.0;
    decay = 2.0;
    valueAtTime(time-tDelay) + v*amp*Math.sin(freq*t*2*Math.PI)/Math.exp(decay*t);
    }else{
    value;
    }

    “|_ (°_0) _|”

    Sincerely,

    George

  • George Goodman

    February 10, 2014 at 3:25 pm in reply to: Trimming

    That seems pretty weird. Maybe you can set in and out points where you want them, trim the comp to work area, then precompose it. Just guessing that may get rid of the problem

    “|_ (°_0) _|”

    Sincerely,

    George

  • George Goodman

    February 8, 2014 at 11:54 pm in reply to: transition Techniques

    It looks like that post is in your signature, so everytime you post and add your signature (which it does by default) you’re essentially posting that question.

    “|_ (°_0) _|”

    Sincerely,

    George

  • George Goodman

    February 7, 2014 at 1:04 am in reply to: How do you make this RGB effect?

    https://aescripts.com/ft-lens-distortion/

    You know, one day my pictured just appeared at the top of the site, and I was like, well, that’s pretty sweet. So I just keep answering questions as best I can, ha.

    I’m not sure what you’re looking to change in the layout, but I don’t think there are too many options around that. I actually send everything to an RSS aggregator so I get new posts in that.

    “|_ (°_0) _|”

    Sincerely,

    George

  • George Goodman

    February 6, 2014 at 11:22 pm in reply to: How do you make this RGB effect?

    That’s called chromatic abberation, its a mock of a lens artifact. There’s a name your own price lens distortion plugin that you can do it with, but there are a lot of ways to do it. Of course, in this case, he only effects the background so you will need to roto or key it.

    “|_ (°_0) _|”

    Sincerely,

    George

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