Yep. Tried that. But pulling a TrkMat with a dupe layer does not work.
Coming full circle in thinking about it, it means I’m stuck with a limitation on the Plugin that can’t assign layers as alpha and only grabs the alpha created by masks & keyer on a layer (regardless of premultiplied transparency). So even if there was an Extract Alpha (Like Extract Z in 3D Channel Extract) it would not have made a difference since it involves more than one layer interacting.
Thanks for bouncing thoughts
So what I’d really need to do is get the premul alpha re-applied within the layer itself. Any tips among the herd for this one?
.
Francois
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