Forum Replies Created

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  • Eric Jurgenson

    May 23, 2011 at 5:50 pm in reply to: Export Closed Captioning from CS5.5

    Not without CPC software.

  • Eric Jurgenson

    May 9, 2011 at 3:56 pm in reply to: Hot Girls, Hot Music… Hot Video

    Video looks good. Lame song, though.

  • Eric Jurgenson

    April 29, 2011 at 2:33 pm in reply to: Workflow issues – Premiere Pro 5

    Sounds like you might have a Matrox box. There is a long delay in opening the export media window due to a conflict with a Dolby Digital file when the Matrox drivers are installed.

    Rename the SurCodeWrapper.vca file on your system – typing .bak at the end of the file (for example, rename as SurCodeWrapper.vca.bak). This file is installed by Adobe Premiere Pro in the following folder:
    C:Program FilesAdobeAdobe Premiere Pro CS5MediaIOcodecs

    The export media window should open immediately now, and changing the export format should be quicker as well.

  • Eric Jurgenson

    April 22, 2011 at 8:36 pm in reply to: BMD Media Express 3 in June

    With a 3rd party export to tape app, you would probably have to export your sequence to a file first – an extra step.

  • Eric Jurgenson

    April 19, 2011 at 2:11 pm in reply to: Premiere Pro CS5 & RS-422

    The Matrox MXO2 I/O boxes (except the mini) will support RS-422 device control in CS5.

  • Eric Jurgenson

    April 19, 2011 at 1:40 pm in reply to: What are your NLE non-negotiable must-haves?

    tracks.

  • Putting them on seperate tracks and using the opacity rubber band (or keyframes)to create the dissolve will give you more flexibility with the overlap timing (as opposed to putting them on the same track and using a dissolve transition).

  • That’s good. Seems like they should have mentioned that.

  • Eric Jurgenson

    April 15, 2011 at 1:57 am in reply to: FCP X GPU acceleration?

    Premiere. It’s the new Final Cut Pro.

    Seriously. The fact that Premiere supports GPU accelerated transfer modes is more exciting to me right now than FCP-X. I’m creeating some very cool cinematic enhancement formulae that can actually play in real time (on a nice box with the appropriate graphics card). It’s like real time After Effects.

  • I reviewed the presentation again per David’s recommendation. This time my reaction is that the application (at this point) is half-baked, and still has a long way to go before it will be ready for prime time.

    For example. did anyone notice any transitions on the timeline? We know there has to be transitions, but my guess is that they, along with many other features, are simply not (stably) implemented at this point in time.

    I think Apple probably made a mistake showing product this early, and I’m guessing that a June release is far too optimistic. I’m thinking more like a year from now, unless they release a buggy mess.

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