Forum Replies Created

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  • Eran Solomon

    October 15, 2013 at 7:17 am in reply to: Need a codec with alpha support+HD

    Thanks for the reply everyone.

    i don’t have specific info on the system since its used in a different facility all together.
    what I can tell you is that its a lower third, animated. so its wide (1080) but only 500px high (including the upper transparent part)

    What i do know is that the files that are imported into the system should not be more than 10mb.
    no matter what codec i tried – i only get it out at around 150mb.

    Is this even possible?

  • Eran Solomon

    October 29, 2009 at 6:09 pm in reply to: 3D tracking and huge values.

    I actually used Boujou.
    I do have an option to change the scale so I changed it from 1 to 10.
    still the same problem.. should I try 1000 ?

  • Eran Solomon

    January 13, 2009 at 8:42 am in reply to: Camera POI to Particle emiiter to Layers Position.

    Thanks for your help Will, solved my problem 🙂

  • Eran Solomon

    January 12, 2009 at 5:04 pm in reply to: Camera POI to Particle emiiter to Layers Position.

    Hey,
    Thanks a lot for the help!

    I’ve encoutred a first problem which is ..
    when I link the XY of the particular to the layers position, its all good.
    but when I link the Z , the smoke suddenly offsets off the layers. (alot..)

    Any solution to this ?

  • Eran Solomon

    January 6, 2009 at 8:24 am in reply to: Help designing a moon\night scene.

    First of all, – Thanks.

    I never seem to succeed in doing realistic clouds with fractal noise.
    maybe if I really lower the opacity just for the feeling of it.

    also , Ive searched everywhere (google 🙂 for “Tinderbox moon sky” but couldnt find anything.
    are you sure thats the full name?

    Thanks again!

  • Eran Solomon

    May 4, 2008 at 6:49 pm in reply to: Space Shuttle luanching off.

    Nah, im talking more about smokey thing.
    thats what you see when the shuttle takes off.

    Thanks though

  • Eran Solomon

    April 27, 2008 at 3:30 pm in reply to: Heat wave flying through air?

    Hey ,
    Thanks for the reply,
    The problem is the heat source is moving in air , on one axis though , but still. its moving so the heat distortion source should move with it , but I dont think things in adjustments layer move with the adjustment layer.

    What should I do ?

    Thanks again!

  • Eran Solomon

    January 9, 2008 at 7:14 am in reply to: Punching a hole through a wall.

    Hey,

    Ya matching the grain was a good idea. looks better.

    About the thicker dust…. I tried making some with particular , I just wish it had some kind of inner shadow to it. “Smokelete” just looks unreal.

    Thanks again Clint.

  • Eran Solomon

    January 8, 2008 at 7:28 pm in reply to: Punching a hole through a wall.

    So here is the Low res video as requested Clint , hope its clear enough.

    https://tinypic.com/player.php?v=6uo819w&s=1

    Thanks again !

  • Eran Solomon

    January 8, 2008 at 12:54 pm in reply to: Punching a hole through a wall.

    Hey,
    I actually used shatter for the “3d” pieces, but it looks kinda lame.

    I’ll upload a lowres later on today when I get back from work.

    Thanks!

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