Donatello
Forum Replies Created
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starting with the camera = progressive scan IMO has better quality then interlace … however if you shoot with a interlace camera then render using progressive settings IMO the rendered clip will have less resolution/quality then the original interlace .. but/and you might prefer that progressive “look” better then interlace ( original clip) ????
i don’t believe Vegas displays fields (1/2 frames)
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in V 6 have her try the ” export EDL ” script under tools …
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you can also use the numeric key pad for frame by frame editing (read manual)
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to match shots you need to look at both images at same time ..
find the shot you want to match to ( then click copy to clipboard icon) now go to the clip (using curser )that need CC .. use the split screen ICON and choose clipboard and also either left/right half = you should see 1/2 of the clip and 1/2 of the still ( clipboard) you can reverse the left/right or you can draw you own shape/area in the preview screen … now you use color correction fx, color curves fx ( or other billy suggestions) to match the clip to the clipboard still.. -
IMO – Today – if you work as a free lance camera person you’ll need to hand the client a tape at the end of the day .. if you can’t get them a tape ( NOW as in time =fast) you will lose some work.
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Donatello
August 13, 2005 at 5:02 pm in reply to: Compression for streaming , does Vegas make good Quicktime ?IMO keep it simple ..
try the web streaming forum here on the COW for info on how to tweak your project using what you have access to at this time …
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wild guess here .. she might try ?
download trial V6 .. then open the VEG with V6.. then export out a AAF file for the mac .. if V6 trial version will not allow use of AAF perhaps a friend owns it and take the Veg/clips to their house etc …or use V5/V6 and use the EDL export script ..i think there’s a V4 EDL export script around … so there’s got to be somebody she knows that has V4-V6 .. have them open the V2 VEG and use EDL script export …
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Donatello
August 13, 2005 at 5:34 am in reply to: Compression for streaming , does Vegas make good Quicktime ?i don’t know how to make them play without buffering ?? but i can say that it seems it all comes down to streaming bandwidth on the server ( clip host) ? if your server can only provide a 256K downstream, your clips are 256K and the person has a DSL 1mgs connection then the buffering should be less then 3 sec but if you have 512K clips and the server can only handle 100K and the person has a 950K connection well buffering is going to take a several seconds BUT QT would not play instantly either under same conditions
i have some 512K clip up on yahoo .. depending on hour of the day they sometimes stream with 1-2 seconds buffering and they play the whole 4 min begin to end , other times 20 sec buffering and they have to re-buffer 3-4 times over the 4 min – seems to depend on yahoo traffic .. i have a 1.39Mgs downstream DSL connection pretty much 24hrs a day …
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Donatello
August 13, 2005 at 2:05 am in reply to: Compression for streaming , does Vegas make good Quicktime ?“The problem with the WMV is that, they wont play on MACs”
they’ll play on Mac’s if they download a windows player (provide the link) .. just like QT will not play on a PC unless you download a QT player !!!
IMO if you are making something for a hospital then consider your viewing market.
if 96% of computers are PC’s ??? …. unless this hospital only has Mac owners as customers then that would change things ..i have found that WMV 9 files are better then a equal size QT file ..
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i do not have a decklink card .. however i do use Vegas to edit and render projects that are then used to go out to digibeta and beta SP using decklink cards on other computers … to use decklink cards in other computers you’ll need to render using the BM codec .. if out to digibeta then render using BM 10 bit .. if going out to beta sp then render using BM 8 bit ..
note that if you use V6 capture utility with decklink that digibeta will capture as 8 bit uncompressed 4:2:2 ( using sony YUV codec) NOT 10 bit .. if you want 10 bit then cature using decklinks capture utility which will then use BM codec.
if all you souce material is beta Sp and DV and you are going out to beta Sp you will not have any 10 bit clips … beta Sp needs 8bit to go to beta deck… if by chance you do have 10 bit uncompressed clips mixed with uncompressed 8 bit and DV clips my guess is you’ll have to render or pre-render to play in RT out thru decklink ??
again my experience is rendering on Vegas using BM codec ( render 10bit for digibeta deck.. 8bit for beta sp deck).. then taking the hard drive to a post house .. they use a PC to load in my rendered clip ( usually 50-100gigs) over their gigabyte network to their MAC hard drives – then they transfer to digibeta using their decklink card..