Forum Replies Created

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  • Donatello

    November 19, 2005 at 6:54 am in reply to: Decklink SP with Vegas and Waveform Monitor confusion.

    don’t know about decklink ??

    Vegas generated media operates on the 0-255rgb scale ..

    so if you are looking at the waveform set to studio 16-235 scale then the blacks in generated media will be -4ire and 235rgb whites will read 100 ire .. 255rgb will read 108 ire ..text in Vegas i believe defaults to 255rgb = 108 ire …

    however under the 0-255 scale (boxes unchecked) generated media blacks will read 0 ire and whites at 255 rgb will read 100 ire ..

    note that Vegas dv codec and i believe the YUV are 601 spec’s = 16-235rgb on a 0-100 ire scale ..
    note that the microsoft codec, QT , mpeg are not 601 and they read 0-255 which will read 0-100 ire ( all boxes unchecked)…

    soooooooooo as you can see not all 0 ire’s are equal .. a 0 ire black under 0-255rgb is black and 16 rgb will be 7.5 ( that is USA ntsc set up) .. under 601 on the studio 16 rgb to 235 scale that once you set black to the middle 16rgb black bar ( SMPTE color bars) then the 16rgb is BLACK on a USA NTSC monitor/TV …

    soooooooooooooo why does the ole usa have to make everything so difficult ? ?? 29.97 ? 23.96 ?? 24fps , 30fps , set up ??? inches , feet ? etc .. why does europe only have 25fps = i guess they just don’t know what they are missing!!

  • Donatello

    November 18, 2005 at 5:15 am in reply to: Dual Layer support

    in DVDA3 you have to set it to 8.5gigs for it to write to a DL .. single layer

  • Donatello

    November 16, 2005 at 12:17 am in reply to: Rendering quality question

    if you rendered out using the DV template ( 4:1:1) color space .. then bring that into Vegas to render a mpeg for DVD (4:2:2) color space = you lost 1/2 of the color info plus you have introduced stair stepping on all line edges that are not perfectly horizontal or vertical then if you rendered out of the TL (edited clips, photo’s text) to mpeg 2 …

    if you need to make different files you could render out of Vegas using the dv template – custom – video then in format choose sony YUV ( 4:2:2 color space) codec .. then use that to render out to your mpegs, dv avi, wmv , QT etc …

  • Donatello

    November 14, 2005 at 6:28 am in reply to: Traveling

    IMO if it’s only you then only travel with what one person can handle/carry .. I only travel with camera, mic’s, laptop ( dv rack)= total 2 bags ( including cloths) … rent everything else at at location city ….

  • Donatello

    November 14, 2005 at 6:17 am in reply to: Dust, specks, and scratches correction.

    NO Vegas cannot get rid of dust – scratches ..
    however Vegas might be able to add dust & scratches to other clips so they look more like your newly transferred material ..

  • Donatello

    November 12, 2005 at 4:43 pm in reply to: Freezing Probs

    IMO mixing 128 with a 512 ram should not cause problems ..
    and as others have stated mixing wrong ram could cause problems .. if it is RDRAM (rambus) it must match perfectly..
    if it is SDRAM beware that they make a hi and low ( which the package does NOT state) some Mother Boards can take either hi or lo and others only one of them .. Dells can take both .. compaq/hp only takes one of em and i don’t remember which ( had this problem last springs with a friends compaq .. we kept buying different RAM and ended up taking ram from one of my dells and it worked in the compaq and the new ram worked in DELL ) ..

    you might take out the 512 to see what happens on a render ..and then just have the 512 installed to see if it renders .. if they BOTH can render by themselves then i would say they can’t work together … go with the 512 ..

  • your DV25 camera compresses the image data 5-1 = approx 3.4 MB/s to hard drive .. there’s nothing you can do about it .. it goes to tape compressed 5-1 .. if you had a sony 40 deck you could transfer over SDI uncompressed BUT it takes the compressed data on tape -then uncompresses it and records to computers hard drive at approx 20MB/s BUT the loss of quality already happened in the dv camera’s 5-1 compression…

    there is a company that can modify the panasonic DVX100 for around $3K that will output (approx) 1500×1200 pixel image (4:4:4 color space) to hard drive = no compression …it cannot record this data to tape.

  • Donatello

    November 6, 2005 at 7:00 am in reply to: color levels on TV

    you need to adjust your monitor to a standard = SMPTE color bars.

    also note that if you give your local station a DV25 tape and they make a dub to betaSP = well they may not be setting up the dub correctly ( which happens alot) and you end up with the black level at 14ire instead of 7.5 .which means everything goes up ( gets lighter) = looks faded

    Vegas dv codec follows 601 specs.. set your video scopes to studio RGB 16-235 … look at the waveform .. 16rgb will be 0 ire ..and 235rgb will be 100 ire.
    which means 255 will be 108 ire = out of range = clipping.

    depending on the scene a caucasion face would fall in the 60 -75ire area .. darker scenes would fall below those #’s … kickers/very bright highlights would run a little higher for those small area’s on face ..

  • Donatello

    November 6, 2005 at 6:44 am in reply to: OMF import?

    try using/exporting a AAF file from avid and open it in Vegas 6 ??

    if the TL has several compositing tracks stack – it’s not going to happen ..
    if the audio tracks have been split – those sections won’t happen ..

    try to keep it simple …

  • Donatello

    November 6, 2005 at 6:39 am in reply to: Using Bump Map

    to the left of the “preview auto” is the split screen view icon – click on it

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