Dino Muhic
Forum Replies Created
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Sorry, I’m no FCP user but I think there should be a way to interpret it as 25fps as you can in premiere pro. Or are you using FCPX?
Dino Muhic – Media Producer
VFX – Motion Graphics – Web-Design – Or just ART
http://www.dinomuhic.com -
An image sequence is just an array of images. You can set the standard import settings for image sequences in the AE preferences. Whatever is set there as a standard will be applied to an imported sequence.
You don’t wanna know how often I had to redo my comp because the imported passes where set to 30fps but I worked in 25fps, just because I worked on a new machine.
However, since it is just a sequence of images you can interpret it as any fps you want, just by right-clicking on it in the project window -> Interpret Footage -> Frames per second.
Dino Muhic – Media Producer
VFX – Motion Graphics – Web-Design – Or just ART
http://www.dinomuhic.com -
Dino Muhic
October 15, 2012 at 1:11 pm in reply to: AE ray trace engine/CUDA GPU performance comparisonDarn it, sorry Todd, I confused you with the original OP. I meant Juan Salvo. Creative cow replies are a bit tricky (I saw your post at the top when replying).
However, do you have new benchmarks to compare the GTX6xx series with the GTX5xx series, especially with the new 11.0.2 update?
Thanks a lot
Dino Muhic – Media Producer
VFX – Motion Graphics – Web-Design – Or just ART
http://www.dinomuhic.com -
Dino Muhic
October 15, 2012 at 9:19 am in reply to: AE ray trace engine/CUDA GPU performance comparisonHey Todd thanks a lot for the update
However I don’t really get how you come to the conclusion that the 6xx “are not a friend to CUDA processing.”
The GTX670 has over twice as many cuda cores and is overall in every hardware test stronger and they produce less heat, use up less energy and are quiter. IMHO a GTX670 should rank much higher than a GTX580.
Dino Muhic – Media Producer
VFX – Motion Graphics – Web-Design – Or just ART
http://www.dinomuhic.com -
Dino Muhic
December 9, 2010 at 2:22 pm in reply to: random() generates a different number after closing and opening AE againHi Dan,
I have a Null object with a slider which controls the “explosion”, the code below is in the position value of all layers.
I got the same for all rotation axes
seedRandom(index,true);add= thisComp.layer("Null 1").effect("Dispersion")("Slider");
xVal =transform.position[0]+random(add*-1, add);
yVal = transform.position[1]+random(add*-1, add);
zVal = transform.position[2]+random(add*-1, add);
[xVal,yVal,zVal]Dino Muhic – Media Producer
VFX – Motion Graphics – Web-Design – Or just ART
http://www.dinomuhic.com -
Oh my, it works!
Thank you very much Dan! Didn’t know they changed the syntax.
By the way: The error message was an “syntax error” with no further information and what’s written down in the text-file was
var machinename='PXM_3D_P07S0085';but now it works with you help!Dino Muhic – Media Producer
VFX – Motion Graphics – Web-Design – Or just ART
http://www.dinomuhic.com -
Hey Dan,
here’s the code I placed under “Source Text” in the After Effects text layer.
#include'C:\\WINDOWS\\Temp\\machinename.txt';
machinenameI’m not at the office in the moment, so I can’t look into the text-file, but I think what’s written in there is just machinename = [the name of the machine]
Possible that there’s also a JS header like<script type="text/javascript"></script>
but I’m not sure of that.When I’m back at the office I’ll post the error message here as soon as possible
Thank you for your help. I really appreciate it.
Dino Muhic – Media Producer
VFX – Motion Graphics – Web-Design – Or just ART
http://www.dinomuhic.com -
Dino Muhic
June 6, 2009 at 6:56 pm in reply to: Changing amount of movement (Sliders, Nulls, Trackers)Thank you but it’s not as simple as that. What I need is a more intelligent script that uses every motion from the tracker and reduces it by the giving percentage of the slider.
The motion tracker (which is basically just a NULL after the mocha part) has keyframes at every frame for position, rotation and scale and all of them have to be used.
Dino Muhic – Media Producer
VFX – Motion Graphics – Web-Design – Or just ART
http://www.dinomuhic.com -
easy as that…shame I forgot about it!
Thank you!
Dino Muhic – Media Producer
VFX – Motion Graphics – Web-Design – Or just ART
http://www.dinomuhic.com -
I’m no FCP user but in your case I would try to get help in the FCP forums as well, since it has to do something with the FCP export and viewer. If your exported Quicktimes look good in the Quicktime Player then there should be no problem with AE.
Still, I would prefer the animation codec or the 10bit export when exporting to AE.Sorry, if I was no help to you.
Dino Muhic – Media Producer
VFX – Motion Graphics – Web-Design – Or just ART
http://www.dinomuhic.com