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  • Well it’s not a big deal to select all events with shift click and disable resample I was just curious as to why it does it in the first place since the frame rate stays the same.

  • The issue is not so much maintaining the quality, although lossless is ideal. The issue is that in order to render each clip (usually 20-45min in length) it takes me about 15 minutes of render time. In order to sift through 10TB of footage and wait 15 minutes each section I would be cutting and rendering all week just to get through all of the footage.

    That’s what was so great about my previous capture card. Using the BlackMagic codec I could cut the footage up into sections and it would only take ~30 seconds to split up each part.

  • Thank you for your input, do you have any idea what type of programs would accomplish what I’m talking about?

  • ok thanks I will try that..

    Out of curiosity what graphics card do you have and have you tried the r14 demo? I assume you use r13 right now and it works for you correct?

    I wonder if the 11.2 drivers will work with a 7950 on r14.

  • Thank you very much that was the issue… My graphics card driver got rolled back when I installed a driver for my onboard hdmi port… updating my radeon card fixed it.

    Thanks

  • Deledi Bingham

    February 21, 2011 at 10:44 pm in reply to: How can I improve my Sony Vegas rendering speed/times?

    Thanks John for all your help, you’re the man!

    In regards to the harddrive/cpu bottleneck, my CPU under system resources goes up to almost 100% so I imagine the bottleneck is CPU related so I won’t worry about the harddrives.

    Thanks again everyone.

  • Thank you everyone for your helpful replies..

    John, the 30 FPS trick is definitely going to help. I had no idea youtube was only 30 FPS. I record video game footage and the game runs at 60 FPS so I figured I would just mirror what the games FPS was.

    In regards to the 32 bit colors, I actually just copied the settings I saw from another youtube user who uploads gaming videos online. It looks like I don’t need the full 32 bit colors and I probably don’t need to run a 10Gbps bitrate. If I drop the bitrate down to like 5Gbps or 3Gbps am I going to notice a difference in the final uploaded video on youtube?

    Stephen, thanks for the input however I don’t even see AVCHD as an option to render to, also I’m not sure I want to render in 1080i as I record the footage in 720p, so going interlaced would not be good right?

    Nigel, thank you for the advice on the video card. I would have bought an Nvidia card but the ATI card was a really good deal and I got it for almost $100 cheaper than a comparable Nvidia card so I’m not ready to just swap out for an nvidia card quite yet.

    In regards to the Harddrives thank you for reminding me about that I completely forgot about them. This is what I have:

    My C: drive is an 84GB SSD, that’s where Sony vegas is installed.
    The Z: drive (the drive I’m rendering to) is 2 dynamic drives that are striped together to improve write speeds. They are WD 1TB 7200RPM Sata drives. I also have a 3rd drive F: which is just a standard 750GB 7200RPM Sata.

    So I’m not sure what would be fastest. Rendering to the SSD and then copying to the Z: drive afterwards? or perhaps installing Sony vegas onto the Z: drive and render to the SSD? Or maybe the current setup I have with vegas installed on the SSD and rendering to the striped drive.

    Any input you had on that would be appreciated.

  • Deledi Bingham

    February 20, 2011 at 11:43 pm in reply to: How can I improve my Sony Vegas rendering speed/times?

    Thanks for the info… The video I just rendered had 4 tracks, 1 video and 3 audio tracks…

    It was 17 minutes long and took 1 hour and 49 minutes to render. So I mean it’s not super slow but it does take its time.

    Also, if there is not a way to speed up the renders, is there a way to queue rendering? For example, if I created 10 fifteen minute videos and wanted to queue them to all render one after another is there a way to accomplish that?

  • Yes that helps Danny, I was just wondering if using uncompressed capture will increase the end quality at all when dealing with uploading to youtube… If the way that youtube re-renders things is always going to look the same no matter how good the source is then I will just stick with the black magic codec

  • I’m assuming that if you use this method you have to replace the files you want to use with the same filenames correct? For example when you rename the folder and place the files you want to use in the original, Vegas is going to look for the same file names that were there originally…

    So if all of your file names are different you have to rename each one to match correct?

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